1,131 results
Developer Engagement Representative - Malaysia (Pa...
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Developer Relations team at Roblox is looking for new team members for our ever-growing International Developer Engagement Team. We're looking for someone who is passionate about Roblox and growing the local creator community in their region. You Will: - Develop an understanding of Roblox moderation rules and guidelines - Identify and engage with potential partners within the developer community to build and maintain a strong partnership pipeline - Plan and execute online and offline community events, workshops, and initiatives that inspire and connect developers across regions. - Manage programs from initial concept through successful completion, setting clear goals, tracking milestones, and measuring outcomes. - Support translation and localization efforts to ensure programs, communications, and resources are accessible and culturally relevant to global audiences. - Follow established team processes while identifying opportunities to refine and improve workflows. You Have: - Great understanding of Roblox and the Roblox community - Good standing regarding Roblox moderation history - Excellent speaking and writing skills in both English and one of the applied languages - Excellent communication and relationship-building abilities, both online and offline - A proactive and adaptable mindset with a passion for supporting and growing a global developer ecosystem. - Ability to work cross-functionally and manage multiple priorities in a fast-paced environment with a team-first mentality - Believe that helping the community is crucial to the success of the company - A desire to help empower and encourage our developer community - Knowledge and understanding of community processes, methodologies and best practices - Experience with gaming communities, game jams, or virtual/hybrid event planning is a plus - Early career / fresh grad preferred You Are: - Fluent in both English and Malay - Physically located in the Malaysia - Early career / recent grad (preferred) Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to
Global Developer Engagement Representative, Part-T...
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Developer Relations team at Roblox is looking for a contractor to support our community growth team. This role is ideal for someone who is passionate about Roblox development and the creator community and excited to help strengthen developer skills, foster connections across the community, and encourage the creation of novel games on the platform. This is a 6-month, part-time contract position focused on supporting the planning and execution of global developer engagement initiatives. In this role, you will help organize and manage both online and in-person events that bring developers together to learn, collaborate, and grow. You will also engage directly with creators to build relationships and help identify high-potential developers creating innovative experiences on Roblox. You will: - Help plan and execute global online and in-person developer events, workshops, and initiatives - Support project management and logistics for developer engagement programs - Build relationships with developers through community engagement and calls - Identify and engage high-potential creators building innovative experiences on Roblox - Support initiatives that encourage learning, collaboration, and novel game creation - Stay organized across multiple projects and communicate proactively with the team - Develop an understanding of Roblox development and the challenges developers may encounter on the platform. - Help facilitate initiatives that encourage the creation of novel games and support developer learning. - Contribute to inclusive global initiatives designed to support creators across regions and experience levels. - Work 20 hours per week You have: - Strong understanding of Roblox and the Roblox developer community - Good standing regarding Roblox moderation history - Passion for supporting and empowering creators - Experience engaging or growing online communities - Strong communication, collaboration, and organizational skills - Experience coordinating community initiatives, events, or developer programs. You are: - Organized and capable of managing multiple projects at once - Collaborative and proactive in a fast-moving environment - Passionate about community building and developer success - Physically located within Nor
Marketing Manager, Europe
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We are seeking a versatile marketing leader to manage our marketing engagement across Europe. As our first local marketing person in the region, you will design and execute a comprehensive GTM strategy that accounts for the diverse cultural, economic, and linguistic landscape of Europe. You will be responsible for identifying high-growth clusters, navigating complex regulatory environments, and building a unified brand voice that resonates across multiple borders. Your work will span social, influencers, partner, and event marketing. You will be the fulcrum of all the region's outbound activity. Location: Netherlands (plus a few weeks at HQ for an extended orientation) You Will: - Holistic Regional Strategy: Design a scalable marketing framework that can be adapted for Tier 1 European markets (high volume/established) and Tier 2/3 markets (high growth). - Localized Content Ecosystem: Oversee the "transcreation" and localization of all marketing assets. While English is our core working language, you will ensure our brand voice translates with native-level nuance across key European regions, leveraging your German or French skills where applicable. - Agile GTM Execution: Lead product launches across Europe, prioritizing markets based on data, barriers to entry, and localized product-market fit. - Cross-Border Community & Influencer Growth: Leverage regional social media and platform trends to build a loyal community through targeted influencer partnerships and localized channels (Instagram, TikTok, LinkedIn, etc.). - Policy & Comms Collaboration: Work closely with legal and policy teams to navigate the varied regulatory landscapes of Europe, ensuring absolute compliance with GDPR and local data privacy standards. - Event & Ecosystem Strategy: Develop locally relevant events and community initiatives across key priority European markets, while also participating in existing industry events that support relationship building, market understanding and ecosystem growth. - Strategic Market Partnerships: Build and develop trusted partnerships with brands, NGOs, across key European markets to strengthen local credibility, relevance and long-term growth, while deepening engagement with creators, industry stakeholders and broader market ecosystems. You Have: - <stro
Solutions Architect (Animation)
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. SALES AND LICENSING What We Do We drive adoption and usage for Unreal Engine and provide our customers with the tools and support to make amazing visual projects in the Unreal Engine. What You'll Do You will work as a Solution Architect in the Animation vertical of our Unreal Engine Customer Success team. The ideal candidate has several years of hands-on production experience as an Animator. In this role, you will work with customers and potential customers to help them understand the value of the Unreal Engine. You will assess their needs for their projects and offer them support tools, both online and in person, to help them build their projects. Some travel will be involved. In this role, you will - Engage in short-term (weeks to months) consulting engagements with clients, assessing their needs for adoption and success with UE - Demonstrate the value of the Unreal Engine in solving industry-specific challenges - Effectively identify customer needs and risks, outlining deliverables and scoping work to address them - Recommend workflows and optimizations based on industry expertise and best practices. Collaborate well and grow cross-functional relationships to ensure alignment across teams - Work with Sales and Support to develop effective onboarding plans and assist in implementing them as needed. Partner with technical resources in Support, engaging assistance onsite or remotely when appropriate - Monitor progress against plans and deliverables, effectively communicating progress and managing scope. Communicate effectively with various stakeholders, both internally and externally, keeping them informed and effectively delivering high-touch support - In partnership with the learning team, provide mentoring and hands-on training for clients, give live demonstrations, and interact with users at events and festivals What we're looking for - Hands-on experience using the Unreal Engine in animation projects - 4+ years in a customer-facing role (e.g., Sales, Support, Training), ideally supervising projects or as a project lead - 4+ years of experience in Animation - Extensive experience with Animation software and workflows - Demonstrated ability to exhibit amazing problem-solving skills daily, viewing each new problem as an opportunity for success - Track record of approaching challenges creatively and methodically, seeing them through to final resolution - Ability to communicate with varying levels of stakeholders and build relationships effectively - Must live in China and be fluent in Chinese and English - Willingness to travel up to 30% of the time EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents. Our current benefits package includes suppleme
解决方案架构师(动画方向)
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. 是什么 让 我 们 与众不同? Epic 成功的核心在于充 满 才 华 与 热 情的人才。 Epic 以打造 协 作、包容且富有 创 造力的工作 环 境 为 荣。无 论 是开 发 屡 获 殊荣的游 戏 , 还 是构建引擎技 术 以帮助他人打造 视觉 震撼的交互体 验 ,我 们 始 终 走在 创 新的前沿。成 为 Epic 的一 员 ,意味着加入一个不断努力回 馈 社区与用 户 的 团队。 我 们 持 续创 新,不断提升引 擎与游 戏 开 发 的 标 准。 销 售与授 权 我 们 的工作 我 们 推 动 虚幻引擎( Unreal Engine )的采用与使用,并 为 客 户 提供工具和支持,帮助他 们 在虚幻引 擎中完成出色的 视觉项 目。 您将 负责 的工作 您将在我们虚幻引擎客户成功团队的动画垂直领域担任解决方案架构师。理想候选人需具备数 年作为动画师的实际制作经验。在这一职位中,您将与现有客户及潜在客户合作,帮助他们了解 虚幻引擎的价值。您将评估他们项目的需求,并通过线上和线下方式为他们提供支持工具,协助 他们构建项目。该职位可能涉及一定的出差需求。 在此 职 位中,您将 - 与客户开展短期(数周至数月)的咨询合作,评估其在虚幻引擎采用与成功应用方面的需 求 - 展示虚幻引擎在解决行业特定挑战方面的价值 - 有效识别客户需求与风险,明确交付成果并规划工作范围以加以应对 - 基于行业专业知识与最佳实践,推荐工作流程与优化方案;善于协作并发展跨职能关系,确保团队间的协同一致 - 与销售和支持团队合作,制定有效的新客户引导计划,并在必要时协助实施;与支持团队 的技术资源合作,在适当情况下提供现场或远程协助 - 监控计划执行情况与交付成果,有效沟通进展并管理工作范围;与内外部各利益相关方进 行有效沟通,使其保持知情,并提供高质量的专属支持 - 与学习团队合作,为客户提供指导和实操培训,进行现场演示,并在各类活动和展会中与 用户互动 我们正在寻找的人才 - 具备在动画项目中使用虚幻引擎的实践经验 - 4年以上面向客户的工作经验(如销售、支持、培训),理想情况下具备项目监督或项目负 责人经验 - 4年以上动画领域工作经验 - 具备丰富的动画软件及工作流程使用经验 - 具备出色的日常问题解决能力,能够将每一个新问题视为成功的机会 - 有创造性、有条理地应对挑战的成功记录,能够推动问题最终解决 - 能够与不同层级的利益相关方进行有效沟通,并建立
Technical Support Engineer
On any given day at our game studio, you might: • Provide advanced technical support for internal teams, external players, or partners, ensuring smooth operations and high-quality experiences. • Collaborate with cross-functional teams (e.g., developers, QA, DevOps) to escalate and resolve critical issues using tools like Jira. • Assist in deploying updates, patches, or hotfixes via MDM tools like Jamf Pro and Microsoft Intune. • Troubleshoot and maintain network configurations, including switches, access points, and VLAN setups. • Diagnose and resolve complex technical issues related to game development tools, build systems, live operations, or player experiences. • Act as the primary point of contact during critical incidents, coordinating with teams to ensure quick resolution and post-incident improvements. • Develop scripts or tools to automate repetitive tasks and improve troubleshooting, monitoring, or diagnostics. We expect you to: • Have a passion for games and a deep understanding of the technical challenges faced by players and developers. • Thrive in a fast-paced environment and enjoy solving complex problems with innovative solutions, such as the AI toolchain. • Create common goods and build gamification in the office environment, onboarding pipeline, and other areas. Required Skills • 3 years or more of experience in technical support, IT operations, or a related field in a production environment. • Strong troubleshooting skills using scripting languages (e.g., Python, C#, or shell scripting). • Solid understanding of networking concepts (e.g., TCP/IP, DNS, DHCP, VLANs) and server administration. • Proficiency in various platforms/devices such as macOS, Windows, and mobile device troubleshooting, including enterprise applications. • Experience with network devices (switches, routers, access points) and basic networking configurations. • Ability to analyze logs, error reports, and crash dumps to identify root causes of issues. • Familiarity with the AI application ecosystem. • Exceptional communication and interpersonal skills for liaising with cross-functional teams and end users. • Capable of understanding English documentation. Fluent in written English for technical communications in chat tools. Able to speak English for daily life. Preferred Skills : Any of the following would be highly preferred, but most of all, we value engineers who are eager to learn new ways to deliver value to players and teams: • Fluent in spoken English for professional communications. • Knowledge of enterprise tools like Okta and Google Workspace for user account management. • Experience with MDM tools like Jamf Pro and Microsoft Intune. • Experience with version control systems like Git or Perforce. • Familiarity with cloud platforms (AWS, Azure, or GCP) and DevOps tools (Docker, Jenkins, Kubernetes). • Proactive in identifying repetitive tasks and collaborating with engineering teams to automate workflows. • Experience in monitoring and mitigating cybersecurity risks, such as unauthorized access or data breaches. • Familiarity with game engines such as Unity and Unreal. If you're passionate about games, enjoy working in a collaborative environment, and are eager to tackle technical challenges head-on, we'd love to hear from you!
Software Engineer, Ads Platform
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Software Engineer on the Ads Platform team, you will build foundational ads systems that are capable of reliably serving Roblox’s massive scale. You will drive performance improvements to our ads serving and delivery infrastructure, while expanding our systems to support a variety of new and immersive ads experiences. Your scope will span across multiple teams and require close collaboration with engineers across ML, backend, and analytics to shape the future of ads infrastructure at Roblox. This role is a great fit for you if you are proficient in managing large scale systems and data-driven applications and have a zeal for developing inspiring, easily maintainable, and reusable code. Join our highly skilled and rapidly growing team and make a significant impact at Roblox. You Will - Build and ship best-in-class Ads products used by hundreds of millions of users. - Develop backend services that scale to billions of products and transactions. - Dive deep into high scale, complex backend performance challenges - Self-organize and take ownership of projects throughout their full lifecycle. You Have - 1-3 years of experience in software engineering (internships included), with a track record of delivering high-quality production code. - Coding Proficiency: Strong programming skills in at least one modern language (e.g., Go, C#, Java, Python, or C++). - Problem-Solving Skills: A solid understanding of computer science fundamentals, data structures, and algorithms, with an aptitude for debugging complex issues. - Curiosity & Drive: A willingness to learn new technologies quickly, whether it's 3D engine, distributed systems patterns, or ad-tech concepts. - Education: A Bachelor's degree (or equivalent professional experience) in Computer Science or a related engineering field. Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time. You may redact age, date of birth, and dates of attendance/graduation from your resume if you prefer. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a var
Core Engine Developer - Systems (C++)
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Engine Networking Team pulls the players together by ensuring the communication of the game state to all. As a Senior Network Transport Engineer you will help the players experience the game as a nearly synchronous world. Just as the nerves in our bodies coordinate our actions, the network system coordinates all the computers involved into a smooth experience for the players. You will work in all areas of the game platform in your quest for real-time communication of every part of Roblox. You Have: - Worked on a powerful user-space network stack, solving problems related to scale, performance, latency, and throughput in client/server environments. - Worked on a very large multithreaded distributed system that connects millions of users worldwide. - Worked on all the devices Roblox supports - from desktop clients to mobile phone clients to console clients - Worked on a game engine and understand how a game engine works You Are: - A software engineer with 4+ years of experience with Game networking coming from a Game Engine/Studio - A deep understanding of Network Stack with a passion for working with open source - Strong systems-level C++ programming experience and fascinated by the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw - Experience with Linux networking and have a good understanding of common network protocols - Keen to each millisecond of the network exchanges: You know where the time goes and how to reduce the waste - Understanding of what happens on the operating systems level when certain code is completed For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual
Developer Engagement Representative - Thailand (Pa...
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Developer Relations team at Roblox is looking for new team members for our ever-growing International Developer Engagement Team. We're looking for someone who is passionate about Roblox and growing the local creator community in their region. You Are: - Fluent in both English and Thai - Physically located in the Thailand You Will: - Develop an understanding of Roblox moderation rules and guidelines - Identify and engage with potential partners within the developer community to build and maintain a strong partnership pipeline - Plan and execute online and offline community events, workshops, and initiatives that inspire and connect developers across regions. - Manage programs from initial concept through successful completion, setting clear goals, tracking milestones, and measuring outcomes. - Support translation and localization efforts to ensure programs, communications, and resources are accessible and culturally relevant to global audiences. - Follow established team processes while identifying opportunities to refine and improve workflows. You Have: - Great understanding of Roblox and the Roblox community - Good standing regarding Roblox moderation history - Excellent speaking and writing skills in both English and one of the applied languages - Excellent communication and relationship-building abilities, both online and offline - A proactive and adaptable mindset with a passion for supporting and growing a global developer ecosystem. - Ability to work cross-functionally and manage multiple priorities in a fast-paced environment with a team-first mentality - Believe that helping the community is crucial to the success of the company - A desire to help empower and encourage our developer community - Knowledge and understanding of community processes, methodologies and best practices - Experience with gaming communities, game jams, or virtual/hybrid event planning is a plus - Early career / fresh grad preferred Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits dis
Engineering Manager, Home Infrastructure
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Engineering Manager, Home Infrastructure The Home Infrastructure team builds the mission-critical backend and data systems that power Roblox’s Homepage and Experience Details Page, two of the highest-traffic surfaces on Roblox. These surfaces reach the vast majority of Roblox’s daily active users and are core drivers of discovery, engagement, retention, and platform growth. We are a full-stack product infrastructure team responsible for content distribution across Roblox. Our systems support multiple modes of user interaction, including exploratory browsing, directed discovery, and personalized content recommendations across the many types of content that make up the Roblox ecosystem. This team sits at the intersection of large-scale distributed systems, machine learning-powered personalization, data infrastructure, and product experimentation. We partner closely with Machine Learning, Data Science, Product, Design, Frontend, Ads, Marketplace, Virtual Economy, and other teams across Roblox to build the platforms that help users find the most relevant and engaging content. As Engineering Manager for Home Infrastructure, you will lead a team of Backend and Data Engineers responsible for the end-to-end infrastructure powering Roblox’s most important discovery surfaces. You will guide the team’s technical strategy, grow engineering talent, and drive execution on high-impact systems that operate at massive scale. You Will - Lead and grow a high-performing team of Backend and Data Engineers responsible for the infrastructure powering Roblox’s Homepage and other Discovery product surfaces. - Define and execute the technical roadmap for large-scale content discovery, personalization, ranking, data, and backend-serving systems. - Drive high-impact initiatives such as Personalization-as-a-Platform, full-page personalization, real-time user signal infrastructure, and ranking observability. - Partner closely with Machine Learning, Data Science, Product, Design, Frontend, Ads, Marketplace, Economy, Search, and Core Infrastructure teams to deliver measurable product impact. - Build a strong engineering culture focused on technical excellence, reliability, experimentation, operational health, and talent development. You Have - 3+ years of experience as an Engineering Manager or Tech Lead Manager, ideally leading backend, data, ranking, recommendation, search, ads, or personalization teams. - Strong technical depth in distributed systems, service-oriented architecture, high-throughput backend plat
General Manager, South East Asia
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. About the Role Roblox is seeking a strategic, execution-oriented business leader to lead Roblox in South East Asia, a priority region at the intersection of growth, safety & compliance, and ecosystem development. As GM of South East Asia, you’ll be the accountable leader for the region—our senior representative externally (government, media, partners) and the orchestrator internally across product, policy, and operations. You will be accountable for leading the business in, influencing product, growth, compliance, and reputation in a unified way while thoughtfully managing tradeoffs. You Are - A seasoned executive with a track record of running complex, multi-country operations across a major international region. - An expert at operating in a global, matrixed organization, providing dotted-line leadership while country leads report solid-line into global functions. - Willing to frequently travel to HQ (San Mateo, CA) for the first 6 months to establish deep alignment and operating foundations before transitioning to a long-term base in Singapore. - Exceptional in communication skills, with proven ability to act as a spokesperson and provide regional legitimacy with governments and partners. - Someone with proven success navigating highly regulated or politically complex environments. - Fluent in English (required). - Proficient in multiple languages ideal (required to manage complex business, regulatory and cultural environments across major markets) - Bahasa, You Will - Set ambitious regional goals and a clear strategy; lead day-to-day execution with local teams and partners. - Act as Southeast Asia’s advocate within Roblox, ensuring regional needs inform global priorities. - Serve as the primary bridge between the local office and HQ across regulatory, product, safety, and operational topics. - Establish the local office as an “early warning system” for regulatory, cultural, and market signals. - Maintain uninterrupted operations across SEA markets. - Anticipate and address emerging public policy obligations Drive SEA-specific compliance initiatives in partnership with Policy, Trust & Safety, Legal, and Product. - Establish strategic relationships with regulators, ratings agencies, and media to reduce risk and ensure business continuity. - Serve as a regional spokesperson on safety and integrity, strengthening public trust
Software Engineer, User Co-Experience
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Backend Engineer on the Co-Experience team , you will work on high-visibility initiatives that define the future of age-appropriate communication. Using modern technologies, you will build and maintain a social ecosystem that ensures safe, civil, and meaningful interactions across diverse age groups. We are kind, highly collaborative, and draw on a mix of startup and large company backgrounds to iterate faster within Roblox. Our primary product is a platform-level Party System . As the heartbeat of social interaction on Roblox, this system enables users to coordinate, form groups, and stay connected as they navigate across servers and immersive experiences. While we have a strong foundation of chat, voice, gameplay mechanics, and creator APIs, we need your expertise to strengthen our backend infrastructure, build out new features, and accelerate our path toward product-market fit. As we scale, your work will directly impact our global community and support the company’s top-line growth. You Have: - An undergraduate/graduate degree in computer science, engineering or a related field. - 2+ years of experience in working on microservice architectures with a proven track record in addressing scalability and reliability challenges. - 1+ years of experience building systems behind consumer-facing APIs that can handle large numbers of concurrent users. - Strong understanding of server-side development and design principles, with proficiency in at least one compiled language such as C#, C++, Java, Golang, or other. - Strong product intuition - you think in terms of user experience, tradeoffs, and measurable outcomes, as well as system design. - A track record of leveraging AI-assisted development tools to maximize engineering velocity, allowing you to rapidly prototype, iterate on complex logic, and move from ideation to production-ready code with high efficiency. You Will: - Collaborate within a multi-functional team that includes product, design, UXR, frontend and backend engineering. - Maintain, improve and scale the Roblox party system to support millions of concurrent users. - Participate in design and develop service infrastructure empowering Roblox creators to unlock new ways to co-experience for their users. - Partner with other engineering teams (infrastructure, matchmaking, chat, voice, trust and safety) to integrate multiple systems in a reusable, perform
Modeling Outsource Artist
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Psyonix is searching for a Modeling Outsource Artist to support and supervise creative content provided by outsourcing partners. The Modeling Outsource Artist will provide front-line creative feedback for work submitted for review and implementation. The ideal candidate would be a talented artist who can communicate with outsource partners, including documenting existing pipelines, collecting or creating quality bar and technical example assets, collecting photo references, creating asset block-outs, creating simple block-out paintovers, and managing the in-engine implementation of art assets. In this role, you will - Work with the Art Leads, Art Production and Director level to establish visual direction for our outsourcing vendors - Collect or generate detailed documentation, video references, and examples of art asset production, procedures, and engine requirements to support the external vendors - Clearly communicate feedback to the outsource partner, and ensure those creative notes and goals are relayed by internal artists, level designers, game designers, and production to understand the needs and goals of props being created - Provide and manage documentation of processes and procedures for the vendor with the understanding of the technical constraints, including vert count management, material setup, LOD generation, PBR texture creation and in-engine implementation - Train outsource partner artists in Psyonix's specific techniques and best practices - Foster remote teams enthusiasm for the project - Work with internal stakeholders and or IP owners on licensed asset approvals What we're looking for - Experience in shipping AAA titles across multiple platforms - Experience shipping high-quality game ready assets for production, with an emphasis on stylized art / stylized realism - Must have a strong portfolio showing executed game assets for hard surface and organics, and experience/examples of shaping outsource team development - Strong understanding of latest toolsets in game art creation, including (but not limited to) Unreal Engine 5, Substance Painter, Marmoset Toolbag, Perforce, 3D modeling and 2D/3D texturing software (A plus if experienced with Flow (“Shotgrid”) and Miro) - Highly organized, self-driven, customer focused, excellent visual and verbal communication, and a great team player - Ability to clearly critique, mentor, and impr
Brand Marketing Manager - Indonesia
Responsibilities - Plan, execute, and manage local marketing campaigns and social content - Serve as a key liaison between TGC and our Indonesia publishing partners - Establish and maintain relationships with local content creators and influencers - Use quantitative approaches to evaluate marketing campaigns’ effectiveness and improve key performance indicators - Support local events hosted by TGC - Be the voice of the Indonesia community; monitor and provide community feedback Must Haves - 3+ years of experience working in marketing and/or live community management - Must be native in Bahasa Indonesia and is bilingual in English (preferred) or Chinese - Experience in Southeast Asia/Indonesia gaming industry - A deep understanding of thatgamecompany’s core values and vision - Awesome at communications and relationship management Nice To Have - Huge plus if you are a Sky Player and are already familiar with the game’s community
Litigation Paralegal
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We are looking for a Litigation Paralegal. Reporting to our Sr. Litigation Paralegal, you will assist with litigation and regulatory investigations functions, including litigation and pre-litigation disputes, subpoenas and other third-party requests, responses to governmental authorities, enforcement, and intellectual property matters for a rapidly growing company that innovates at each step of the way. You will: - Assist our in-house litigation counsel and external counsel in managing and responding to subpoenas, potential disputes, litigation, enforcement matters, and regulatory inquiries; - Support legal team in organizing and maintaining eDiscovery workflows and document review processes; - Assist with the litigation hold process and the document collection process for litigation, subpoenas, and regulatory matters; - Collaborate with attorneys and cross-functional partners to identify responsive datasets and coordinate technical collections; - Review, analyze, summarize and organize documents as needed; - Conduct first-pass review of invoices from external counsel and vendors and assist with managing e-billing; - Communicate, both orally and in writing (including memorandum, letters & e-mails) with business clients and external counsel; - Draft routine correspondence and litigation documents; - Proofread briefs, memoranda of law, opinions and other documents; - Design, develop, refine, and simplify legal processes to increase efficiency, support scalability, and ensure quality. You have: - A bachelor’s degree and/or paralegal certification; - 4+ years experience as a paralegal, with experience supporting litigation, eDiscovery and/or regulatory response within a law firm or in-house legal department; - The ability to define technical problems, collect data, establish facts and draw conclusions; - A history of successfully solving problems; - Excellent communication skills, both oral and written; - A track record of establishing trusted relationships with internal stakeholders; - Demonstrated organizational and project management skills, including the ability to multitask and manage competing demands; - High attention to detail; - High level of comfort with technology and Internet services; - Fluency with Google drive, docs, sheets and related suite of products, as well as legal hold and e-billing software; <
Developer Engagement Representative - Vietnam (Par...
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Developer Relations team at Roblox is looking for new team members for our ever-growing International Developer Engagement Team. We're looking for someone who is passionate about Roblox and growing the local creator community in their region. You Are: - Fluent in both English and Vietnamese - Physically located in Vietnam You Will: - Develop an understanding of Roblox moderation rules and guidelines - Prospect to build a pipeline of partnerships with the developer community - Follow our team's processes, and aspire to create new ones - Celebrate and engage with upcoming and current international developers on the platform You Have: - - Great understanding of Roblox and the Roblox community - Good standing regarding Roblox moderation history - Excellent speaking and writing skills in both English and one of the applied languages - Believe that helping the community is crucial to the success of the company - A desire to help empower and encourage our developer community - Experience in cross-team collaboration with a team-first mentality - Knowledge and understanding of community processes, methodologies and best practices Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Product Support Specialist
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Trust and Safety Operations team is focused (ok, maybe obsessed) on scaling Roblox’s Operations organization and transforming our customer experience through our multi-year vision and strategy execution. You will be reporting to the Trust & Safety India Operations Manager. The team provides support to Roblox’s global players, developers, and advertisers. As a Product Support Specialist on our Safety Ops Team, you’ll be focused on Escalations, Product Reliability, Process Improvement and Design along with playing a critical role in managing and resolving escalations and high-impact incidents affecting our Roblox users and platform. You will coordinate across multiple teams to ensure rapid response to minimize the impact on customers and business operations, identifying trends, enhancing support processes, improving agent efficiency, and reducing operational costs while maintaining high reliability and service quality. Additionally, you will serve as a product expert working closely with the PSM team, providing detailed synthesis of new and existing issues our users experience to prioritize and enable engineering teams to improve the platform. You Will: - Coordinate and lead incident response activities for critical and high-severity issues, assemble and manage incident response teams, including representatives from Engineering, Product, and other relevant teams along with assessing incident impact and determining severity levels. - Take ownership of technical escalations and high-priority incidents related to Roblox Trust & Safety Global Scaled Operations, customers, internal escalations, and high priority BPO agent escalations. - Proactively identify opportunities to improve support processes, enhance agent efficiency, reduce operating costs, and improve overall customer satisfaction. - Collaborate with Knowledge Management and Training teams to develop and maintain documentation, training materials, and best practices based on issue trends and resolutions. - Work with Quality Assurance teams to ensure process adherence, identify areas for improvement in support workflows, and implement quality control measures. - Contribute to the successful launch of new support streams and initiatives by providing subject matter expertise and process guidance. You Have: - 3+ years of experience in a technical support, product support, or related role. Experience in leveraging SQL or Python to problem solve and dashboard can be a plus. - Strong understanding of customer support principles, met
DevOps Engineer - China
DevOps Engineer - China On any given day at thatgamecompany, you might: - Design, implement and maintain scalable, secure, and reliable cloud infrastructure globally - Design and implement infrastructure as code and configuration as code - Optimize server deployment strategies for rapid scaling during peak player loads - Implement and maintain monitoring, logging, and alerting systems for game service - Implement CI/CD pipelines specifically tailored for game service developments and deployments - Support development teams by developing and maintaining local development environments and rapid iteration cycles - Design and implement internal services and tools serving engineers company-wide for quality and efficiency We expect you to: - Have deep passion for video games; be a gamer and think on behalf of players. - Embrace experimentation and innovation to solve complex problems. - Enjoy working with fast-moving and rapidly-growing teams. Required Skills - 3 or more years of experience in DevOps for live service games or related products. - Strong background in at least one cloud provider (AWS, GCP, AliCloud etc.) - Proficiency in infrastructure as code (Terraform/OpenTofu, or similar) - Proficiency in container-based application development and deployment (Docker, Kubernetes, Helm). - Solid Knowledge of observability solutions such as Prometheus, OpenTelemetry, and related toolchains - Proficiency in at least one of backend development languages such as Python, Golang, C/C++, Jenkins Groovy etc. Familiar with one of web development languages such as HTML, CSS, JavaScript, PHP etc. - Proficiency in GitOps patterns and tooling such as ArgoCD, FluxCD, Terragrunt, etc. - Experience in designing and implementing CI/CD pipelines (Jenkins, GitLab CI, Tekton, GitHub Actions). - Strong understanding of source control systems (Git, Perforce). - Solid knowledge of network technologies such as TCP/UDP, CDN, mTLS, load balancer, Global Accelerator etc. - Knowledge of database technologies (Redis, PostgreSQL, MongoDB) for high-throughput applications - Fluency in writing REST APIs and applying software patterns like TDD. - Knowledge of Agile methodologies and software release management practices. Capable of understanding English documentation. - Fluent in written English for technical communications in chat tools. Be able to speak English for daily life. Preferred Skills Any of the following would be highly preferred, but we prioritize candidates eager to innovate and grow: - Advanced Kubernetes skills (application development and platform management). - Experience implementing service mesh systems (Istio) - Experience implementing internal development platforms (serving for developer, QA, release manager etc.) - Knowledge of SRE practices and their application in game development. Fluent spoken English for cross-team and player-facing communication We look forward to meeting you
Animation Systems Programmer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ENGINEERING - SPECIAL PROJECTS What We Do The Special Projects team at Epic is responsible for executing high-impact projects that push the envelope to define the future of real-time graphics and gaming technology (The Matrix Awakens, Lumen in the Land of Nanite). In collaboration with the Unreal Engine team, we strive to put our technology and knowledge into the hands of users, empowering developers and content creators with the most powerful suite of real-time tools in the world. What You'll Do Epic Games is looking for an experienced Animation Systems Programmer for our Special Projects team. As a member of our team, you will play a critical role in driving future projects that push boundaries, explore new technology, and help define the future of Unreal Engine. You will be responsible for developing, enhancing, optimizing, and maintaining the core animation systems and will work closely with Animation, Design, and Engineering colleagues to ensure characterful and entertaining animation that is efficient and performant. You will also help identify potential issues and deploy correct solutions, using your technical knowledge to help bridge and facilitate communication between the animation team and other departments. In this role, you will - Architect, implement, and maintain core animation systems used across the Special Projects team - Work closely with other engineers, animators, technical animators, product designers, leads and external technology partners across multiple teams and time zones - Write technical documentation and designs - Conduct exploratory research to pioneer and develop innovative animation systems and techniques that push the boundaries of what is possible in real-time production What we're looking for - Extensive experience writing C++ applications - Excellent linear algebra skills and applications of linear algebra in software - Experience with rigging systems, animation state machines, low-level animation systems, physics-based, procedural, and/or IK animation systems - Experience with multi-threaded programming and system tasks such as graphics, audio, I/O, networking, memory handling, debuggers, etc. - Experience with application-level programming, such as script compilers and user-facing tools - Strong artistic intuition and an eye for quality animation; as technical tooling becomes more advanced, you prioritize the visual "feel" of the animation to ensure it meets the highest standards - Excellent communication and interpersonal skills, self-motivated, and able to work independently - Creativity in problem-solving and the ability to think outside of the established solutions - Knowledge of ML/AI and its potential applications - Someone who is user-focused, passionate, solutions-focused, and innovative. These traits equal success at Epic and i
Creative Director | Talent Pool
We are ARVORE , a startup in the virtual reality content creation scene. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours. JOB DESCRIPTION Creative Directors are responsible to define and nurtur the product’s vision, understanding the company’s strategic goals, keeping everyone’s efforts focused towards the same direction. Always aligned with the Production Manager and the Head of Studio, Creative Directors are responsible to define and constantly review the scope to keep projects on budget and on time. That work also requires establishing the foundations of the experiences in all three pillars (artistic, systems, and narrative). The Creative Directors will articulate their vision, fostering an environment of collective creativity that inspires the Team to come up with the best ideas, choosing the ones that fit into a coherent whole. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Define a clear and reasonable creative vision for the product. - Work closely with the Core Team members to develop their specific parts of the vision, tying together all artistic and technical elements. - Constantly review the priorities and scope of each product delivery and/or milestone together with the Product Manager, considering the Value Proposition and goals of the product, but at the same time championing the product’s unique vision. - Review production timelines, budget, and team performance with the Product Manager. - Nurtur and Communicate the overall Creative Direction on an ongoing basis, inspiring the team through leadership. - Be aware of Internal and External QA's results to direct the creative decisions in order to ensure that the product answers the main stakeholders' needs. - Guarantee the consistency and quality of the product, ensuring creative cohesion between the user experience and company’s strategy. - Be the spokesperson for the product’s vision within the team and for the press and corporate management. MUST HAVE: - - <span style="
Brand Marketing Partner
Brand Marketing Partner Remote US & Canada Our 3rd party publishing team is seeking a Brand Marketing Partner to own how our games reach, resonate with, and grow audiences. You will lead social strategy, creator partnerships, viral campaigns, and community growth across titles we publish - shaping each game's voice and building the systems that make reach repeatable and culturally relevant. This role blends brand storytelling with growth execution: designing campaigns that travel, building creator relationships that matter, and nurturing communities that convert curiosity into lasting connection. What You'll Do - Define and execute growth-oriented social and brand strategies that reflect the unique identity of each game we publish - Design and launch high-impact digital and physical campaigns that drive massive organic reach and engagement - Lead end-to-end influencer and creator initiatives, from scouting and outreach to production, launch, and performance tracking - Build and nurture communities across Discord, Steam, Reddit, TikTok, Instagram, and emerging platforms, turning engagement into genuine connection and measurable growth - Create content that travels, from reactive posts and cultural moments to short-form video and campaign tentpoles - Build the systems, playbooks, calendars, and metrics that make virality repeatable and learnable - Partner cross-functionally with Content, Production, and partner studios to build narratives that expand our games' presence - Listen deeply to players and creators, surfacing insights that guide communication strategy and product positioning Who We Are Looking For - Entrepreneurial and self-driven. You thrive in ambiguity, move fast, and build what doesn't exist yet. You are excited about building from 0 to 1 - Proven track record building and scaling audience growth at a digital-first company - Sharp creative instinct paired with analytical discipline. You design campaigns worth sharing and know exactly why they worked - Deep understanding of platform mechanics, creator culture, and audience behavior across TikTok, Instagram, YouTube Shorts, and emerging platforms - Excellent writing and communication skills with the ability to shift voice across brands, audiences, and moments - Experience leading complex, cross-functional projects from concept to launch with precision and accountability - Familiarity with gaming communities and their cultures is a strong plus, paired with genuine curiosity for audiences less represented in gaming. Our goal is to expand who games are for - Streaming and on-camera communication skills are a plus Perks: - Paid Time Off, Holidays and Two Weeks Winter Break - Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in. - Pet Insurance for those who need it too. - Compassionate leave for employees who needs to take care of their family members - Pre-tax wellness stipend - Pre-tax work from home stipend - Access our savings plan (401K program) with company match - Mental health resources including Headspace membership and Employee Assistance Program (EAP) - Discount portal for everyday goods and services - Employee inclusive and diversity initiatives such as Grow Together - Support for personal professional development We look forward to meeting you! Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time. The salary range for this position is $78,500 USD to $145,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices. Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include t
Project Manager, Growth
Project Manager, Growth About thatgamecompany thatgamecompany is best recognized for creating award-winning, enriching, and meaningful game titles such as Journey, Flower and flOw. Our most recent game, Sky: Children of the Light, has attracted a global audience of over 300 million passionate fans on mobile devices, PC, Nintendo Switch, and Sony PlayStation. About the role We are looking for a highly organised and multilingual Project Manager to support our Publishing efforts across APAC. This role acts as the operational backbone for our regional initiatives - coordinating cross-functional workflows and ensuring momentum on key publishing projects. You will work closely with teams across Productions, Marketing, Operations and external partners to drive clarity, alignment, and execution. This role is ideal for someone with hands-on games publishing experience who thrives in structured problem-solving and cross-cultural collaboration. This role will function as a chief-of-staff-style PM, enabling the team to operate at-scale and grow the publishing function in two of our most important regions. Responsibilities • Drive day-to-day execution across regional publishing initiatives, including marketing campaigns, creative localisation, community activations and partner relations. • Serve as a PM across internal and external stakeholders, drive deliverables, aligning timelines, managing blockers and ensuring smooth handoff between teams to meet deadlines. • Act as a single point of coordination for SEA and Japan publishing matters - facilitate weekly syncs, maintain milestone trackers, triage requests and drive follow-up action across departments. • Maintain regional publishing calendars, project tracker and documentation to ensure alignment across teams. • Coordinate regional insights and status updates into structured weekly or milestone reports for leadership review. • Identify operational bottlenecks and propose improvements to increase team efficiency • Support ad-hoc tasks and special projects as needed (research, admin, presentation prep etc.) Qualifications (must haves) • Professional fluency in English, Japanese and Mandarin (written and spoken). • At least 3 years of hands-on experience in free-to-play live-service game publishing. • Strong project management skills and able to juggle multiple workstreams. • Excellent communication and cross-cultural collaboration skills. • High ownership and accountability, proactive with problem-solving with strong follow-through. Nice to have • A true gamer who is passionate about video games and has a deep understanding of the gaming industry. • Experience working with Japanese or SEA player communities, creators or marketing channels with a strong regional network. • Comfortable with project management and data tools (Slack, Notion, Figma etc.). • Experience with indie game publishing.
General - Art
GENERAL - ART This is for general ART position applicants that don't fall in the categories of our current openings. Please apply here, thank you! #LI-DNI
Content & Creator Program Manager - Japan / ★ソーシャル...
【Responsibilities】 Official Account Management: Lead the operation of Sky’s official Japanese social media accounts. This includes managing content scheduling and publishing, planning and executing online events for the Japan region, handling community interactions/replies, and monitoring public sentiment and data performance. Growth & Strategy: Align seasonal game content with platform-specific features to drive user growth. You will plan the marketing and social media strategy for each season and event, execute end-to-end campaigns, and perform integrated data analysis to provide insights for content optimization. UGC Operations: Manage User-Generated Content (UGC) strategies. Based on Sky’s unique brand identity and the characteristics of Japanese players, you will plan and implement creator incentive programs focused on new user acquisition. Creator Ecosystem (KOL/KOC): Oversee the management of KOLs, KOCs, and core creators. This includes handling incentives, content support, and Q&A, as well as establishing performance evaluation standards and content review SOPs. Event Support: Assist in planning exhibitions and offline events, including integrated social media PR strategies and player-focused content operations. 【Job Requirements】 Education & Experience: Bachelor’s degree or above; 3+ years of experience in Japan social media operations for live-ops games. Experience independently managing official accounts and creator ecosystems is a plus. Language & Aesthetics: Native or near-native Japanese proficiency with a strong aesthetic sense. You must be able to independently draft official Japanese announcements and copy. Project Management: Strong project management and team communication skills. You should be capable of driving decision-making in complex collaborative environments, proactively optimizing workflows, and standardizing content publishing processes. Platform Expertise: Deep understanding of the content tone and mechanics of various social platforms (X/Twitter, YouTube, Discord, LINE, TikTok, etc.). You should understand the preferences of Japanese players and have high sensitivity toward UGC trends. Game Knowledge: Deep experience with Sky: Children of the Light and a profound understanding of its world and mechanics is a must. コンテンツ&クリエイター・プログラムマネージャー 【職務内容】 1.『Sky 星を紡ぐ子どもたち』日本公式SNSアカウント運営 ■PGCコンテンツの企画・スケジュール・投稿 ■日本向けオンラインキャンペーン の企画・運営 ■プレイヤーへのリプライおよびコミュニティマネジメント ■クチコミやレビューの収集・評価、データ分析を通じた改善提案 2.『Sky 星を紡ぐ子どもたち』オリジナルコンテンツの企画 ■シーズン内容と各SNSプラットフォームに踏まえて、新規プレイヤーの獲得を目的として日本オリジナルコンテンツを企画 ■SNSエンゲージメント強化のための施策 ■コンテンツデータの統合と分析による効果検証と改善提案 3.コミュニティにおけるUGCコンテンツの運営 ■ゲーム特性や日本のプレイヤー特性を踏まえ、クリエイティブ支援施策を企画・実行。 4.KOL/KOC/Troupe(Sky創造部)の運営 ■創作インセンティブ・コミュニケーション対応・評価基準およびコンテンツ審査SOPを構築・運用 5.オフラインイベントの企画サポート ■SNSプロモーションの計画立案 ■プレイヤー参加型コンテンツの運営 【求める経験・能力】 1.3〜5年程度の(海外)向け公式SNSアカウント運営経験 ※公式アカウントの管理やクリエイターとの協業経験がある方は優先 2.優れた日本語能力 ※日本語での文章力に優れ、公式アカウントでの投稿文を自ら作成できる方 3.高いプロジェクトマネジメント能力とチームコミュニケーション能力 複雑な協働体制の中でも意思決定を推進し、業務フローの改善やコンテンツ公開プロセスの標準化を主体的に行える 4.各種SNSプラットフォーム(X/YouTube/Discord/LINE/TikTok 等)の特性や利用傾向を理解、、日本のプレイヤーが好むコンテンツへの精通、UGCコンテンツへの高い感度。 5.『Sky 星を紡ぐ子どもたち』を深くプレイし、作品への理解をお持ちの方は優先。 #LI-Remote
Critical Harms Investigations & Incident Managemen...
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox’s Safety Operations team is dedicated to protecting our users from individuals who want to harm others. The Critical Harms Intelligence, Investigations, and Operations (CHIIOPS) team applies subject matter expertise to our highest-level risks, and works with cross-functional partners to identify and mitigate these actors. As part of our commitment to safety, we are looking for a specialist with an investigator’s mindset, skills, and curiosity to investigate and respond to some of our highest-risk escalations. You will work with teams and leaders across the company to quickly and professionally respond to urgent requests for support, and balance competing priorities to get the job done. You will share findings with intel analysts to support behavioral analysis development to help identify risks across the platform. You will report to the Critical Harms, Intelligence, Investigations, and Operations Senior Manager. Please Note: This role may review graphic, controversial, and sometimes offensive content in line with Roblox’s content moderation practices. You Will: Incident Investigation and Triage - Lead, own, and drive rapid investigations into critical and complex incidents, including but not limited to threats against child safety, violent extremism, and other high-severity harms. - Utilize internal tools, data analysis, and open-source intelligence (OSINT) techniques to gather evidence, establish facts, and determine the root cause of incidents. - Serve as the subject matter expert and primary point of contact for all critical incidents, independently managing communication with executive leadership and cross-functional partners. - Ensure all investigations are documented thoroughly, accurately, and completed in a timely manner. Emergency Response and Coordination - Operate within a 24/7 on-call rotation to respond immediately to high-risk and/or time-sensitive incidents that pose significant risk to users, the platform, or the company. - Lead and direct incident response efforts, orchestrating cross-functional teams to ensure a unified and effective investigation and remediation. - Strategically draft and deliver real-time, high-stakes communications and strategic recommendations to executive leadership regarding incident status, impact assessment, and mitigation efforts. - Architect, own, and continuously iterate on robust incident response playbooks and protocols for various critical harms scenarios. - Drive detailed post-mortem reviews (
Experienced XR Developer (Unity) (m/f/d)
Experienced XR Developer (Unity) (m/f/d)
Build Programmer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ENGINEERING - GAMES What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We’re always improving on the tools and technology that empower content developers worldwide. What You'll Do We're looking for a Build Programmer passionate about CI/CD, automation, and developer productivity to help build and maintain the infrastructure that powers Rocket League. You'll partner with engineering, QA, production, and infrastructure teams to create reliable, scalable build systems that enable developers to ship high-quality software efficiently. In this role, you'll improve build pipelines, optimize developer workflows, and create tools that reduce friction across the software development lifecycle. Your work will directly impact how quickly teams can iterate, validate changes, and deliver world-class experiences to millions of users. In this role, you will - Collaborate with developers, QA, Production, and Release to optimize their workflows for Rocket League - Design, maintain, and improve build automation systems and CI/CD pipelines for large-scale game projects - Monitor build health, troubleshoot failures, and drive root-cause analysis to improve pipeline stability - Own and support various tools and processes owned by the Rocket League Build Programming Team - Support software releases by ensuring build systems remain reliable and responsive during critical milestones What we're looking for - Strong communication and collaboration skills, with the ability to work effectively across multidisciplinary teams - Experience building and maintaining CI/CD pipelines and modern build automation systems - Strong understanding of software build systems, dependency management, and release engineering best practices - Proficiency with languages such as C#, Python, PowerShell, or Bash to automate development workflows - Experience with version control systems such as Perforce or Git - Familiarity with cloud infrastructure (AWS, Azure, or GCP) and administering Windows-based build environments; Linux experience is a plus - Strong troubleshooting and problem-solving skills with a focus on reliability, scalability, and developer productivity EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medical
Interactive Producer
well-knownAbout X Studios™: X Studios is an award-winning creative and technology agency, which specializes in interactive media solutions for brands around the world. Our services include Augmented Reality, VR, immersive activations, mobile Apps, web platforms, and more. Our agency has managed to gather an impressive portfolio of work for companies including Universal Studios, Disney, ESPN, Red Bull, and Royal Caribbean to name a few. Be a part of an exciting company with many perks and growth potential. Your Role: We are looking for an Interactive Producer to manage projects from concept to completion. You will be embedded with a team of highly motivated artists & engineers working on world-class experiences. In this role, you will assist in deliverables, regularly maintain project schedules, and facilitate the day-to-day execution of a variety of tasks. You’ll be a part of every stage in the production, your role will be diverse, you’ll work across all facets of the business, and will be responsible for delivering digital awesomeness. Job Responsibilities: - Maintain client relationships and conduct status updates, meetings and milestones. - Create project documentation including SOWs, schedules, technical and functional requirements. - Manage creative and development teams to set goals and check quality of deliverables and reviewing deliverables. - Resolve issues in a timely and diplomatic manner and utilize change management to remain agile to account for changes in project scope. - Special focus on mobile and gaming solutions - Collaborate in defining and implementing project management processes and workflows. - Perform other duties as assigned. X Studios™ Team Benefits: - A very competitive full-time salaried position - Semi-Flex Schedule - Medical & Dental coverage - 3 weeks of paid personal time - Free Weekly Lunches We believe transparency is key at X Studios™, so we invite all prospective applicants to review our Team Handbook, available publicly online, at https://handbook.xstudios.com . Compen
Manager, Workplace Services
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Reporting to the Director, Facilities, the Workplace Services Manager will be responsible for a wide range of activities; office moves, daily facilities and workplace operations, event coordination, space planning, implementing a Facility Management System and other logistical needs. We are looking for someone with exceptional leadership, customer-service, and facilities expertise. Our goal is to provide a great workplace experience where all Robloxians can operate efficiently and effectively in a clean, safe and fun environment. Role is based in San Mateo, CA from Monday through Friday You Will: - Manage the daily operations of our San Mateo offices - Develop and implement a hospitality-oriented, forward-thinking, data-driven workplace strategy focused on cultivating success across Roblox - Proficient Management in Space Planning for Roblox HQ, including small satellite offices. - Handle hospitality and service operations for our employees (cafe, coffee bar, events..) - Work hand in hand with Exec Admins and support staff. - Supervise employees (and/or subcontractors/outside vendors) involved in building/facilities activities like cleaning, event planning, ergonomics, space utilization and strategy, and office supplies - Guide, coach and educate team for increased efficiencies & growth - Effectively leverage data and analytic capabilities to help manage daily operations and operate strategically for future growth and consistency across the organization - Engage and collaborate with internal stakeholders (e.g. IT, People Operations, etc) and external vendors to ensure alignment, updating occupancy reports, and onboarding/offboarding protocols - Establish, supervise execute plans on space planning, seat assignments (moves, adds, and changes) to optimize space utilization and business needs - Manage ergonomics - Offsite parking - Oversee the implementation and daily operation of Facilities Management System - Handle administrative functions including tracking of all expenses, PO creation and monitoring, ordering and maintaining supplies and preparing reports on activities - Coordinate and deliver world-class events with various employee groups to schedule, facilitate and plan employee events such as Roblox Week, Hack Week, happy hour, special holiday events and intern events during the summer - Assist Safety Team with activities such as coordinating fire drills, emergen
Game Developer | Talent Pool
We are ARVORE , a startup in the virtual reality content creation scene. Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learning from others. We embrace problem solvers, those who aren't afraid to experiment and fail, and are ready to create something new. JOB DESCRIPTION Gameplay Developers turn game and interaction ideas into code and functioning XR software. They will be involved in developing and integrating various aspects of a project's creation from concept to finished product including coding, programming, audio, design, production and visual arts. They must also work closely with the Game Designers and the team to deliver a great user experience and construct tools and components for them to build levels and interactions. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Deliver your tasks well tested and without conflicts. - Integrate new SDKs and device run-time environments. - Iteratively collaborate with artists to develop new tools and interfaces. - Ensure timely resolution of bugs and software issues post-release. - Work with the team to bring projects from conception to final QA. - Work with the game designer to build early prototypes. - Develop and maintain game state machines, controllers, and support systems. - Help other members of the team to use and extend your components. MUST HAVE: - Strong interpersonal skills with the ability to interact with team members of different disciplines - Ability to work in a fast-paced environment with a high degree of independence and an innate intuition for task prioritization - <span style="color: rgb(78,
Tech Artist - Talent Pool
We are ARVORE , a startup in the virtual reality content creation scene. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION Tech Artists are responsible to bridge the gap between the issues of the creative, programming and engineer teams in game development. Must possess an equal amount of knowledge about both disciplines to ensure all needs are being met. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Developing and implementing end-to-end UI solutions in Unity Engine (layout, animation, and in-engine integration); - Translate wireframes and visual layouts into functional interfaces using UI Toolkit and/or uGUI (Canvas, UGUI elements, Plugins); - Creating and applying UI materials, shaders, and visual effects to enhance usability, feel, and overall “juiciness”; - Integrating UI systems with gameplay logic, data structures, and in-game events; - Identifying and fixing UI bugs while ensuring visual consistency, quality, and performance standards; - Collaborating closely with designers and programmers throughout the entire development cycle; - Ensuring UI scalability, responsiveness, and optimization across target platforms; - Maintaining and documenting UI workflows and implementation standards when necessary. MUST HAVE: - Solid experience with Unity, UI Toolkit and/or uGUI, and UI architecture based on events or patterns such as MVC/MVP/MVVM; - Strong understanding of UI materials and shaders within Unity Engine; - Proven experience integrating UI systems with gameplay logic; - Strong attention to visual detail and interaction quality; - Ability to debug, optimize, and maintain UI performance. NICE TO HAVE: - Experience with Unity VFX Graph and UI animations (Animator, DOTween or equivalent); - Knowledge of multiple Game Engines is desirable. - Experience working with Figma workflows; - Knowledge of C#; - Understanding of UI architecture best pra
UI Artist
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do As a UI Artist, you will collaborate with UX designers to design features and UX/UI systems by generating high-fidelity mockups, prototypes, design systems, and style guides. You will assist the UI Technical Designers and UI Engineers to build out the designs into rapid prototypes and shippable UI to players. In this role, you will have the ability to take wireframes and bring them to life while improving the UX with visuals. You will also implement final art in Unreal Editor using UMG, animations, materials, etc. In this role, you will - Work collaboratively with UX Design, Tech UI Design, and Engineering to create AAA-quality UI experiences - Actively participate in the creation and implementation of design systems, game menus, HUD elements, Iconography, UI materials and shaders, UI animation, and motion design - Create new material effects, implement basic logic in blueprints, and/or create 2D effects - Contribute to shipping high-quality features on time - Collaborate with the greater UXUI Department to ensure consistency and quality are maintained across the project - Execute at a high-quality bar, work autonomously, and tackle complex features and systems - Work in Photoshop, Illustrator, and/or Figma to create concept UI art What we're looking for - You have 2+ years of experience working collaboratively to create UI from concept to completion - Excellent visual design skills with a strong portfolio - You are skilled with Figma, Adobe Suite, or other comparable software - A strong portfolio of work showcasing your skills and your process - Experience with UI Art implementation, in Unreal Engine (UMG) or equivalent game engine - Experience with building UI materials & shaders for game engines, or equivalent 3d packages and FX tools; motion design & UI animation, preferably for games or interaction design - You have the ability to see features through to completion and rapidly modify work as information changes - You have a passion for making and playing games and have a strong sense of player empathy - You are a proactive individual who naturally leans into owning outcomes and is able to deal with ambiguity well and adapt to changes of plan quickly EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees (EEs) and dependents (deps). Our current benefits package includes c
Engineer, Unity
About X Studios™: X Studios™ is an award-winning, creative + technology studio crafting digital experiences for brands around the world – Specializing in interactives, gaming, mobile & platform design, Virtual Reality, Augmented Reality, and experiential & custom fabrication. Our flexible, fun, and transparent approach has allowed us to work with well known brands like Universal Parks & Resorts™, Disney™, Red Bull®, Lady Gaga, EA Sports™, and so many more... Be a part of an exciting company with many perks and a ton of growth potential. Job Summary: We're looking for a mid-level Unity Developer who is eager to learn, and explore the ever-changing world of Unity Development. Typical projects include 2D & 3D games as well as experiential applications that run on theme parks, museums, retail and corporate spaces. The applications typically are run by touch screens, projections, and video walls. In addition, integration of peripherals like Vive VR headset, Microsoft Azure Kinect, Meta VR and Leap Motion are required. We are requiring 2 years minimum Unity 3D & C# experience. Additional applications including using Unity framework to build cross-platform enabled applications; so an attention to detail and use of rescaling/mobile compatible frameworks is a must. Some minor 3D modeling for asset preparation is a plus but not required. Being able to isolate interface elements from Photoshop/Figma and bring them in as UI using the latest Unity UI techniques. Job Responsibilities: - Preparing graphical interfaces by cutting out / slicing Photoshop/Figma documents - 3-D asset integration - Interface programming via C# Programming - Functional logic in C# - Augmented Reality (AR) Kit Application (iOS & Android) - Comfortable with Mobile Components and Frameworks - Integration of third-party hardware like microphones, Microsoft Azure Kinect, light sensors, i/o feedback, etc. - API Integration - Perform other duties as assigned. X Studios™ Team Benefits: - A very competitive full-time salaried position - Semi-Flex Schedule - Medical & Dental coverage -
Narrative Designer | Talent Pool
We are ARVORE , a startup in the virtual reality content creation scene. Based in São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION ARVORE seeks a creative NARRATIVE DESIGNER to design the narrative elements of our experiences and to champion story within the development process. When designing a narrative, we all know the golden rule “show, don’t tell”. In what comes to interactive content, we may also add “do, don’t show”. The NARRATIVE DESIGNER must think in actions and interactions. As interactive storytellers, we invite the audience to take actions and immerse their body within a story. Therefore, it is very important to take the medium into account and consider the user’s body when designing a VR experience. The ND's job is to make sure the interactions and narrative work seamlessly, considering the particularities of each project. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Working within the team, the Narrative Designer conceives, creates and advocates appropriate narrative features, as well as writes narrative content and ensures it is embraced by the final product; - Bring out documents and tools that materialize the project's narrative content, such as emotions curve, beat sheet, synopsis, mind map, screenplay and any other similar tool; - Create descriptions and backstories for characters, locations, objects, events. Together with the Production Design team and the creative director, bring out worldbuilding systems; - Collaborate with the Development team to create real time tools for implementing the narrative content in the experience; - In collaboration with the Game Design team and the Creative Director, define the flow of events inside the experience; follow the implementation of dialogues, animations, audios, events timings, props etc; - Create a functional documentation and make sure the entire team and stakeholders are constantly irrigated by the narrative ele
Global Benefits Program Manager (Short Term)
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Join our People and Systems Group as part of the Prosper Team as a temporary contractor, International Benefits Program Manager. The Prosper team’s mission is to inspire employees to achieve their fullest potential by offering innovative and competitive total rewards that support financial, mental, and physical wellbeing. This backfill role will primarily lead international benefits administration and report to the Director of Global Benefits. This position is hybrid and located in San Mateo, California. You will: - Lead international group benefit implementations in Australia, Belgium, Brazil, Germany, Japan, Singapore, and the Netherlands - Ensure international benefits and leaves compliance - Manage international group benefit renewals in India and the UK - Oversee international leave administration - Manage broker and insurer/vendor relationships - Manage annual international benefit overview sessions - Escalate employee inquiries/issues for international benefits - Partner with People, Payroll, Finance, Procurement, Communications, and Legal teams - Provide ad hoc support for U.S. benefits and Proactive Care initiatives You have: - 4+ years of experience in supporting benefit programs - Experience with international group benefits implementations - Experience with leaves of absence administration - The capability to manage multiple implementations and programs simultaneously - Knowledge of Google Suite and Workday (HCM and Benefits modules) For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual hourly rate could fall outside of this expected range. This pay range is subject to change and may be modified in the future. Please note that not all benefits shown on this page are applicable to this temporary position. Monthly Salary Range $17,4
Facilities and Events Analyst
We are ARVORE , a startup in the virtual reality content creation scene. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION As a Facilities and Events Analyst, you will be the focal point for ensuring the infrastructure, organization, and smooth operation of our São Paulo office, while also directly supporting administrative demands and the operational execution of our internal and external events. MAIN CROSS-FUNCTIONAL ACTIVITIES: Facilities and Office Operations: - Space Management: Manage the office's day-to-day operations, ensuring a clean, organized, safe, and functional environment for all employees. - Maintenance and Renovations: Oversee repair services, preventive/corrective maintenance, and small infrastructure improvements. - Purchasing and Supplies: Control inventory and purchase office, pantry, cleaning, and home-office supplies, in addition to providing administrative support for purchasing in other areas. - Administrative Support: Handle sending and receiving packages/materials (logistics/shipping) and support the implementation of new internal Facilities standards and processes. - Integration: Work in partnership with the People (HR), IT, and Finance teams to ensure good service to partners' demands. Events Management Support: - Event Logistics: Provide practical support in the planning and on-site execution of internal events (such as all-hands meetings and celebrations) and occasional external events (trade shows and activations), handling setup, coffee breaks, and equipment. - Scheduling and Travel Logistics: Assist in organizing leadership's schedule of commitments at events and support travel and accommodation logistics. - Operational Support for Grants/Bids: Assist in organizing documents and administrative information for submitting grant applications or sponsorship opportunities. Finance and Vendors: - Vendors: Handle vendor contact, quoting, and registration (maintenance, catering, printing, promotional items, and infrastructure), following up on service delivery. - Financial Routine: Receive and organize invoices, payment requests, and reimbursement requests for the area, forwarding them for processing to the Finance team. MUST HAVE: - 2 to 5 years of experience in Facilities, Administration, Executive Production, Event Production, or related fields. - Proven experience in planning and executing
Game Designer | Talent Pool
We are ARVORE , a startup in the virtual reality content creation scene. Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. - You will have the opportunity to work in a highly innovative and state-of-the-art environment, and transform the way people communicate and tell stories - We are at a sufficiently early-stage level that you can meaningfully contribute, but at a nicely established situation, where our largest chances to fail are behind us JOB DESCRIPTION Game Designers at ARVORE are responsible for conceptualizing and iterating the game's mechanics and systems, working with a multidisciplinary team to ensure the final product promotes the envisioned emotional experience to the player. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Designing and iterating the game's core, features and content, from prototype to final product. - Creating and maintaining technical design documentation. - Working in-engine, creating and iterating levels and mechanics, always aligned with the high-level vision of pacing, difficulty and the player’s emotional journey. - User testing to make sure the player's necessities will always come first. - Collaborating with a multidisciplinary team, leaning on everyone's skills to deliver a high-quality product. MUST HAVE: - Experience as a game designer, having worked in a complete development cycle, with at least one shipped game. - Player-centered approach to game design. - Experience at prototyping in quick iterations. - <span style="color: rgb(51, 51, 51); font-siz
Game UX/UI Designer | Talent Pool
We are ARVORE , a startup in the virtual reality content creation scene. Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION The UI/UX Designer at ARVORE is responsible for helping the team create the best user experience in our games, ensuring that the end-to-end journey meets desired outcomes. MAIN CROSS-FUNCTIONAL ACTIVITIES: General Responsibilities: - Develop the User Experiences & Interfaces (UX/UI) strategy, and help set up the roadmap based on analysis for optimized consumer experience; - Provide rationale and supporting data for UX recommendations; - Apply the UX/UI standards to identify improvement areas, test and validate new standards through analysis and tests (external, internal, A/B, etc.); - Prepare all UX/UI design and delivery documentation in full and on time for developers to work from (this could include preparation of user journeys, concept maps, game UX flows, and wireframes); - Analyze user insights to identify enhancements to the consumer experience; - Develop a solid UI Styleguide for the game, based on the work of other fronts, such as Production Design, Visual Design, Marketing, Creative Direction and Lead Artists; - Build game menus, navigation buttons, search fields, narrative text boxes, among other key UI elements; - Develop UI mockups, wireframes and low and hi-fi prototypes that clearly illustrate how navigation functions and look like; - Prepare and present rough drafts to internal teams and key stakeholders; - Conduct layout adjustments based on user feedback. MUST HAVE: - <span style=
Sound Designer | Talent Pool
We are ARVORE , a startup in the virtual reality content creation scene. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION The Sound Designer at ARVORE is responsible for creating immersive and engaging sound experiences for our games. This professional works closely with the development team, using their expertise in sound design to enhance the narrative, atmosphere and gameplay of games. Your responsibilities include creating impactful sound effects, and efficiently implementing these elements into the game environment. Furthermore, the Sound Designer actively participates in the prototyping and review phases, ensuring sound quality and cohesion in all aspects of the projects. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Design high-quality in-game audio assets and supplementary audio content, as well as planning, creating, and implementing game audio systems. - Collaborate with directors, producers, and technical/creative teams to understand the vision and requirements for the project's sound. - Facilitate collaboration with external audio teams, serving as a liaison between them and your project's team. - Use middleware tools to implement and mix dynamic audio systems. - Enhance the quality and reduce the size of audio files by selecting optimal extensions and compression formats, thereby ensuring each project achieves optimized size without compromising sound quality. - Comprehensively document all audio-related information within a project in a structured manner, ensuring ease of access for the team to reference when needed. MUST HAVE: - Vast experience in creating original sound effects for interactive digital experiences, using tools like synthesis and foley. - Experience in working with middleware and dynamic audio, using tools like FMOD and MetaSounds. - <span style="color: #333333; font
Design Engineer
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Design Engineer on the Design Acceleration team, you’ll be an individual contributor focused on evolving the systems and processes which power Roblox’s design organization through scalable systems, AI integrations, and custom tooling. Our team is responsible for building the orchestration layers and internal tools that empower designers and engineers to work faster and more cohesively. You will help build internal tools, like Figma plugins and design utilities, that empower designers and engineers to work faster and more cohesively. You have experience at the intersection of systems engineering and design tooling. You understand design systems, but your superpower is building the backend services, APIs, and data models that allow those systems to scale. Your work will help ensure our design tools, AI agents, and prototypes not only inspire—but deploy seamlessly into production environments. You will: - Architect and build scalable backend services and APIs that connect our design tools to AI models and production environments (Roblox Studio). - Develop agentic workflows and orchestration layers (such as Model Context Protocol servers) to enable natural language generation of UI components, layouts, and prototypes. - Build automated CI/CD pipelines and infrastructure to abstract away complex DevOps workflows, creating "zero-config" development environments for non-technical designers. - Design and maintain the data architecture that connects our design system to our AI data sources, ensuring design tokens and components are programmatically accessible and synced across multiple platforms. - Create internal tools, develop plugins for tools like Figma and Cursor, and build web apps focused on design linting, code generation, and automated compliance at scale. - Serve as the deeply technical bridge between core engineering, AI research, and product design, ensuring our design acceleration tools are secure, performant, and structurally sound. - You will report to the Manager of Design Acceleration. You have: - 3+ years of software engineering experience with a strong focus on full-stack or backend development, systems architecture, and API design. - Demonstrated experience building scalable internal services, not just frontend interfaces. - Familiarity with LLM orchestration, agentic workflows, and AI protocols (e.g., MCP). - Experience with cloud infrastructure, feature-flag management, version control (GitHub Enterprise), and automated deployment pipelines.</l
Tech Artist | Talent Pool
We are ARVORE , a startup in the virtual reality content creation scene. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION Tech Artists are responsible to bridge the gap between the issues of the creative, programming and engineer teams in game development. Must possess an equal amount of knowledge about both disciplines to ensure all needs are being met. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Research and development of production tools for our VR team; - Supporting artists and engineers in the 3D art pipeline; - Assisting in asset performance and validation; - Solving complex technical issues during development; - Developing and maintaining resources and pipelines along with our devs and programmers; - Ensuring final art runs to full visual resolution; - Working within the limits of the game engine, curating file sizes, polygon counts and loading speeds; - Preparing and designing character and props simulations such as cloths, effect emitters and ragdoll collision; - Optimizing environments and establishing physics barriers; - Researching and overseeing the implementation of rendering techniques; - Developing performance of frame rate and memory; - Monitoring the performance of the game; - Maintaining technical documentation. MU
Game Producer | Talent Pool
We are ARVORE , a startup in the virtual reality content creation scene. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom with the opportunity to impact the direction of some of these endeavors. Our leadership emphasizes consequential ownership, stubborn originality, no bullshit candor, mindful empathy and sportsmanship for excellence. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learning from others. We embrace problem solvers and owners who aren't afraid to experiment and fail, and are ready to create something new. - You will have the opportunity to work in a highly innovative and state-of-the-art environment and transform the way people communicate and tell stories; - We are at a sufficiently early-stage level that you can meaningfully contribute, but at a nicely established situation, where our largest chances to fail are behind us. JOB DESCRIPTION You will be responsible for overseeing product’s feature development cycles, making sure the communication between cross-functional areas is flowing optimally, managing the production process by working with internal and external teams across all disciplines, following roadmaps, schedules, and milestones, reporting, and having the support of the Studio Executive Producer. Your day-to-day routine will be working along with Creative Directors, Core, and Support Teams planning, prioritizing, and following deliveries, always having your attention on quality and deadlines and balancing efficiency and sustainability. To do so, you’ll need to speak the language of aesthetics to designers, code to programmers, and results to stakeholders, helping to resolve interpersonal communication issues in a short development cycle. Main Cross-Functional Activities: - Provide visibility into the status and roadmap of the project ensuring communication is flowing optimally between all stakeholders (Company Heads, Creative Director, Core and Support Teams) to align expectations and ensure the best output considering time/budget/quality for the product. - Guide the team balancing effectiveness and sustainability and improving the long term output within the company’s workflow, practices, and culture. Make sure every task can be addressed, preemptively looking for alternative ways to resolve them. - Help the team to create plans on how to fulfill the product needs, ensuring that each individual is engaged to contribute with their expertise and develops the best strategy, scope and solution for the product and being aware of their morale. - <span style="font-family: Inte
TALENTS' BANK | ARVORE Immersive Experiences
We are ARVORE , a startup in the virtual reality content creation scene. We envision a future where technology becomes a magical gateway into living story worlds, and we want to bring forth this new era by creating innovative immersive stories that profoundly connect people to these worlds. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors. Our process emphasizes teamwork, agility, and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learning from others. We embrace problem solvers who aren't afraid to experiment and fail and are ready to create something new. - You will have the opportunity to work in a highly innovative and state-of-the-art environment and transform the way people communicate and tell stories - We are at a sufficiently early-stage level that you can meaningfully contribute, but at a nicely established situation, where our largest chances to fail are behind us Site: https://arvore.io/ Instagram: @ arvoreimmersive
3d Artist | Talent Pool
We are ARVORE , a startup in the virtual reality content creation scene. Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION 3D Artists at ARVORE are multi-talented artists who visually realize the amazing environment and characters that encompass our XR experiences, working with a multidisciplinary team to ensure the final product promotes the envisioned emotional experience to the player. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Create artistic material and assets including Characters, Props and Environments for all XR products, games and experiences; - Actively participate in the early stages of brainstorming and worldbuilding, assuring the best visual translation of that idea; - Ensure the art assets of a project fit the strict real-time rendering performance and requirements proposed on each project; - Research and develop new techniques in order to facilitate the needs of each project while at the same time sharing the knowledge with the rest of the team; - Collaborating with a multidisciplinary team, leaning on everyone's skills to deliver a high-quality product; - Support the lead and producer in planning and managing your workload to meet project milestones; - Efficiently communicate and support messages and decisions from management. MUST HAVE: - Ability to create original content for 3D using modeling, mapping, texturing, shader and lighting techniques., optimized for real time environment; - A great grasp of anatomy, perspective, and volume; - Solid knowledge of color, lighting, atmosphere & overall composition; - Experience at prototyping in quick iterations; - Have experience with CGI production softwares, like Maya, Blender, ZBrush, Substance Painter, and Photoshop; - Good Experience with Unity Engine; - Good knowledge of real-time VFX and shader developing; - Knowledge of modern UV mapping techniques (trim textures, atlasing, etc); - Ability to work across different artistic styles; - A profound aptitude for art, creativity and an eye for detail; - Ability to work in a fast-paced environment with a high degree of independence and an innate intuition for task prioritization; - Awareness of technological trends and interest in interactive media; - Openness to learn new tools and skills; - Ability
Concept Artist | Talent Pool
We are ARVORE, a startup in the virtual reality content creation scene. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION Concept Artist at ARVORE are professionals skilled in the arts of illustration and painting, focused on the development process of visual narratives from the point of conception until the delivery of the project. Acting as a concept artist, they’ll use their imagination and skills to develop the artistic elements that will constitute the representation of ideas, providing inspiration and references for the artistic direction of our XR experiences. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Work closely with the Production Designer, organizing mood boards, style boards, color scripts, creating and developing concept art that contributes to the necessities of the production, communication, art, game design and developing teams; - Actively participate in the early stages of brainstorming and worldbuilding by sharing ideas and sketches, producing the preliminary project visual intentions; - Create readable designs for environments, lighting, colors, characters, props, weapons and vehicles that can be translated into 3D assets. - Create artistic material and assets for all XR products, games and experiences; - Support in textures and matte paintings for in-game use on characters, environments and user interface creations; - Provide assistance in creation of marketing materials and assets. - Review art and provide suggestions for improvements; - Participate in diverse iterations in the production of assets through prototyping and teamwork; - Constant exploration of different art styles to conform to each project; - Research and develop new techniques in order to facilitate the needs of each project while at the same time sharing the knowledge with the rest of the team. MUST HAVE: - Experience with digital painting tools such as Photoshop and Substance Painter; - Ability to communicate ideas through sketches, drawings and models; - Good grasp of anatomy, perspective and volume; - Good grasp of color, lighting, atmosphere & overall composition; - Experience with character and environmental design; - Ability to present effective visual solutions that conform to the needs of the product; - Flexibility in the execution of different art styles; - Capability to translate ideas into visual narratives; - Knowledge to transmit ideas and emotions into a visual medium; - Be a creative thinker with excellent visual awareness and a profound aptitude for art, creativity and an eye for detail; - Strong interpersonal skills with the ability to interact with team members of different disciplines; - Willingness to observe, absorb and modify their own work based on many avenues of artistic criticism, always giving and receiving constructive and creative feedback; - Constantly looking for self-improvement, learning new tools and skills and delivering the highest qu
3D Animator (Short Term)
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We're seeking a talented Senior 3D Animator to join our team at Roblox for a 6-month engagement. You'll focus on creating high-quality, foundational character animations for the Roblox platform—specifically basic ability and locomotion sets that bring avatars to life with polish and personality. This is an exciting opportunity to contribute directly to core Roblox avatar experiences used by millions of players worldwide. You Will: - Create and refine a suite of standard locomotion and ability animations, including: - Idle poses (variations for personality/stance) - Walk, run, sprint cycles - Jump, land, fall animations - Other basic movement/ability actions as needed - Deliver clean, weighty, and expressive animations optimized for Roblox's avatar system (R15 preferred) - Iterate quickly based on feedback from animation leads, designers, and engineers - Export animations properly for Roblox Studio integration (using compatible formats and best practices) - Use SyncSketch (or similar) for review and approval workflows You Have: - Strong experience in character animation , with a focus on creating believable, game-ready locomotion and action animations - Excellent acting skills through motion—conveying emotion, weight, timing, and personality in movement - Proficiency in FACS-based facial animation (Facial Action Coding System) or equivalent high-quality facial rigging/expression work - Expert-level skills in Autodesk Maya for animation production and Tools - Familiarity with SyncSketch (or comparable online review/approval tools) - Proven track record creating animations for video games (mobile, PC, or console experience a plus) - Strong sense of timing, weight, anticipation, follow-through, and polish in game animation principles For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experie
FP&A Analyst
We are ARVORE , a startup in the virtual reality content creation scene. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors. Our process emphasizes teamwork, agility, and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learning from others. We embrace problem solvers who aren't afraid to experiment and fail and are ready to create something new. - You will have the opportunity to work in a highly innovative and state-of-the-art environment and transform the way people communicate and tell stories. - We are at a sufficiently early-stage level that you can meaningfully contribute, but at a nicely established situation, where our largest chances to fail are behind us. JOB DESCRIPTION WORKING HOURS: Full Time (hybrid with flexible in-person schedule) The role requires a self-starter, who is able to work autonomously driving projects and tasks within the FP&A space and cross-functionally with other areas of the Finance and Legal team (FLT) in Brazil and the US. You will master concepts in accounting, budgeting, tax and finance, and be able to effectively support our decision-making process and long term strategy. This is a high-level impact and stock option eligible position. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Serve as main FLT representative and budget guardian within our entire creative production process, defending budget premises, accompanying physical schedule, and Interact with other in-house stakeholders; - Help build and maintain innovative financial planning capabilities, tools and processes within the company; - Subsidize FLT with timely budgets and cost reports, driving accounting allocations, expenses reconciliations, and consolidated actual vs. budget analysis; - Analyze revenue, costs, expenses, working capital and all events which impact income statement, balance sheet, and cash flow; - Create and drive innovative solutions that will enable FLT to maintain effective finance control in a high-growth business; - Ad-hoc reporting. REPORTING: - Directly to FP&A Lead, with direct exposure to the CFO. MUST HAVE: - Graduation in any STEM field, administration, economics, accounting, or related
Engineer, Django/Python (Contractor)
About X Studios™: X Studios™ is an award-winning, creative + technology studio crafting digital experiences for brands around the world – Specializing in interactives, gaming, mobile & platform design, Virtual Reality, Augmented Reality, and experiential & custom fabrication. Our flexible, fun, and transparent approach has allowed us to work with well known brands like Universal Parks & Resorts™, Disney™, Red Bull®, Lady Gaga, EA Sports™, and so many more... Be a part of an exciting company with many perks and a ton of growth potential. Job Summary: Web became our bread and butter when we started back with Adobe Flash website creation (RIP). The times have changed dramatically, and we have remained on the cutting edge of web development ever since. Many of our web-based projects remain evergreen with Content Management Systems (CMS) concept design, API integration, micro-service creation, development testing, and full site launches, our Web Team is at the forefront of creating these projects. Our Engineers are generally comfortable with code in a variety of environments. As a successful Django/Python Engineer, you guessed it, your focus will be on the Django backend system, API integration, and testing – have experience working on more complex websites and applications with minimal oversight. Be a self-driven problem-solving genius with design technology solutions and execute with thoughtfulness and quality. Curiosity, tenacity, and resourcefulness are common qualities. If you think you fit this mold and are excited about working on projects for a variety of companies, send us code samples, a GitHub profile, or other relevant links/portfolio for review. Job Responsibilities: - Use server-side languages such as Django and Python to develop websites, web applications, and Content Management Systems (CMS) - Connect to third-party APIs using REST implementations - Develop requirements and planning documentation - Maintain well-documented, reusable, and transferrable code - Maintain working knowledge of Content Management in Django - Create and manage DigitalOcean Droplet instances - Frequently commit code repositories (with release notes) within BitBucket - Proactively perform cross-browser testing and optimizations - Tracking of hours, tasks, and milestones in project management software - <span style="font-size: 15px; font-family: Arial
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