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Lead Producer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PRODUCTION What We Do Whether it’s driving a vision from start to finish or collaborating with teams to inspire and deliver projects of Epic quality, Epic’s production teams take pride in consistently delivering world-class products and experiences. What You'll Do Epic Games is seeking a Lead Producer to help build several initiatives as part of our collaboration with Disney. In this role, you will serve as a key production leader responsible for driving development across internal teams, external partners, and co-development studios. You'll bring structure and momentum to a complex, high-visibility project by managing relationships, aligning priorities, and clearing the path for creative and technical teams to do their best work. The ideal candidate is a seasoned production leader who thrives in dynamic environments, brings a builder's mentality to ambiguous challenges, and has a track record of shipping high-quality experiences through diverse team structures. You are the kind of person who sets the tone for a project by enabling the people around you and driving the work forward with clarity and conviction. In this role, you will - Lead day-to-day production across a multi-disciplinary team, directly managing producers and partnering with leads and directors to drive development milestones and long-term roadmap execution - Partner with creative and technical leadership to help define the vision, structure, and ways of working for the team building the game, ensuring the people and the process are set up to deliver something epic - Manage relationships with external IP holders and partner organizations, establishing processes and workflows that align business, product, and development teams around shared goals - Oversee co-development engagements with external studios, managing established partnerships while also identifying, onboarding, and building new co-dev relationships from the ground up - Own the project's planning and health end to end, from requirements gathering and dependency mapping to risk identification and mitigation, keeping senior leadership informed and the work moving forward no matter how circumstances evolve - Operate effectively across globally distributed teams, building communication rhythms and processes that bridge time zones and keep everyone aligned - Proactively identify inefficiencies and implement scalable solutions that improve team velocity and production health What we're looking for - Significant experience in a production leadership role on AAA game development, with a track record of shipping high-quality titles - Demonstrated experience managing co-development relationships with external studios, including both maintaining existing engagements and building new partnerships - Experience working with IP holders and external partners, with the ability to navigate complex stakeholder relationships acr
Senior QA Engineer (Audio, Video, Communication)
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Quality Engineer , you will be embedded within the AVC team and will be part of the centralized Engine QA organization within Engineering Productivity at Roblox. This team is responsible for ensuring the quality, performance, and reliability of Roblox’s real-time Audio, Video, and Communication systems that power voice chat, video streaming, spatial audio, and live interactions across platforms. You’ll partner closely with engineers, release teams, and automation framework owners to validate low-latency, real-time systems that operate at massive global scale. Your work directly impacts how millions of players and creators communicate in real time ensuring clarity, synchronization, performance, and stability across desktop, mobile, console, and VR. You Will: - Define and execute test plans for AVC features (voice, video, audio pipelines, streaming). - Validate performance, latency, and stability across platforms and network conditions. - Integrate AVC automated tests into CI/CD systems. - Partner with engineers to analyze performance telemetry and debug complex issues. - Lead release readiness testing for AVC components. - Participate in on-call rotation for emergency validation. You Have: - 8+ years of QA experience in real-time systems, media, networking, or game engines. - Strong understanding of audio/video streaming concepts and performance constraints. - Experience testing voice or video chat systems both hardware and software (eg. video conference) - Hands-on experience with automation frameworks and CI/CD pipelines. - Excellent debugging skills for timing, performance, and cross-platform issues. - Proficiency in Python, C++, or Lua. - Strong cross-functional collaboration skills. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on <strong&
Senior Data Scientist, Game Engine Simulation
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. WHY DATA SCIENCE & ANALYTICS? The Data Science & Analytics organization's mission is to increase our speed, frequency and acumen of making decisions at scale by instilling a data-influenced approach to building products. We cover a wide area of the data spectrum including analytical data engineering, product analytics, experimentation, causal inference, statistical modeling and machine learning. Aligned and partnering with product verticals, we use this extensive tool belt to discover new opportunities and unmet use cases, influence and shape the product roadmap and prioritization, build data products and measure impact on our community of players and developers. WHY GAME ENGINE AND DIGITAL MATTER The Digital Matter team, within the Engine organization, powers Roblox’s Game Engine Simulation capabilities. Digital Matter sits at the core of how Roblox worlds are built, experienced, and brought to life. Spanning Physics, Geometry, Rendering, and Interactivity, this team defines the fundamental systems that govern how worlds behave, look, and respond – making balls bounce, light scatter, meshes stream, avatars move, and experiences feel immersive across every device. As the Senior Data Scientist on this team, you will partner with engineers and product leaders to shape the technical foundation of the platform. Your work will directly influence how we simulate reality and empower creators to bend it – balancing physical realism with performance, scalability, and artistic control. You will drive data-informed decisions across core engine systems, defining and evolving top-line metrics for performance, stability, visual quality, scalability, and user experience. Your impact will span the entire stack – from physics simulation and mesh streaming (SLIM), to rendering pipelines and input systems – ensuring that engine innovations translate into measurable improvements in creator capability and player experience. Collaborating closely with engineering, product, and leadership, you will evaluate the impact of foundational engine changes, uncover performance bottlenecks, guide prioritization through rigorous experimentation, and surface new opportunities through dashboards, deep analysis, and strategic experimentation. In a team that builds the substrate of the platform, your work will help determine how the next generation of Roblox experiences looks, feels, and performs. You Will: - Define Success Metrics for Digital Matter – Establish key performance indicators for Physics, Geometry, Rendering, and Interactivity, such as performance, latency, stability, me
Technical Solutions Engineer
The opportunity This role will play a major component in the success of the Unity exchange networks, through onboarding new DSPs, solving technical issues, investigating client issues, integrating new DSPs, and more. This Support Engineer will report into the Prog Ops & Support team within the ecosystem of the Programmatic team and will be the technical point of contact for Account Managers, Sales, BD and more. What you'll be doing - Responding to Account Manager's technical issues they're having with a DSP. This can range from discrepancies, to investigating why bids aren't being won, why bid requests aren't coming through, to a range of other technical issues. - Integrating a new DSP to bid into the network - Implementing custom requests for ProgOps, Account Managers, and DSPs. - Responding to DSPs issues regarding bids, losses, discrepancies, show failures, broken creatives, rendering issues and more What we're looking for - Programmatic advertising technology expertise including knowledge of DSPs, SSPs, ad exchanges, real-time bidding (RTB), OpenRTB protocols, and ad serving ecosystems - Support engineering experience with proven ability to troubleshoot technical issues, manage escalations, communicate solutions clearly to non-technical stakeholders, and balance multiple priorities - Proficiency with web debugging and network analysis tools (Chrome DevTools, Charles Proxy, Fiddler) to capture HTTP/S traffic, inspect bid requests/responses, and diagnose API integration issues - Strong data analysis skills using SQL, Excel (pivot tables, advanced formulas), or similar tools to investigate discrepancies, identify patterns, and create actionable insights from large datasets - Experience implementing or working with AI tools (ChatGPT, Claude, Python scripts, automation platforms) to improve operational efficiency, streamline workflows, or enhance problem-solving You might also have - Object oriented programming language; javascript or python - Familiarity with manipulating mobile advertising traffic via a web debugger - SQL experience Additional information - Relocation support is not available for this position - Work visa/immigration sponsorship is not available for this position Benefits At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance. Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status. While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program Life at Unity Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles
Senior AI Designer (Combat & Encounters)
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. DESIGN What We Do Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. What You'll Do Epic Games is looking for an experienced Senior AI Designer to join our cross-disciplinary development team, where you will own the vision and create innovative features. In this role, you will - Own the design vision for AI-focused features. - Craft high-quality, player-facing AI behaviors and abilities using behavior trees and visual scripting. - Create quick prototypes to try out and demonstrate new ideas in the game - Collaborate with team members from various disciplines to deliver high-quality experiences to our players - Cooperate with other designers from the AI team to define and promote a cohesive vision for AI in your project - Use playtest feedback to iterate and improve AI features - Create and maintain clear and concise design documentation What we're looking for - Experience shipping multiple AAA titles as a Designer - Experience developing AI for a highly systemic environment - Experience creating behavior trees and using visual scripting - A creative approach that can surprise and amaze players with new ideas and experiences - Talent for empathizing with players and a deep understanding of player motivations. - Team player with good communication skills (verbal and written) This role is open to multiple locations in North America (including CA & WA). EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of facto
Senior Engineering Manager, Engine
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Senior Engineering Manager About the role: The Geometry team in the Roblox Engine organization builds the foundational technology that all Roblox worlds and avatars are made of. We focus on how complex 3D geometry is created, stored, and streamed so that experiences can be larger, more detailed, and more dynamic , while still running well on a wide range of devices. Within Geometry, the Geometry Scalability team owns the engine technologies that let creators build: - Huge, dense environments that still perform on low‑end mobile devices - High‑fidelity avatars and articulated models that stream smoothly as players move through a world - Consistent, high-quality visuals, whether content starts as parts, voxels, or meshes Today, the team works on systems such as: - SLIM (Scalable Lightweight Interactive Models) – our format and pipeline for streaming large composite models with automatic levels of detail for both worlds and avatars - Geometry generation and clustering frameworks used to combine, simplify, and stream complex scenes efficiently - Mesh level‑of‑detail and evaluation pipelines that balance visual quality and performance across devices We partner closely with Rendering, Avatar, Physics, Content Platform, and Engine Infra to deliver multi‑year scalability initiatives that shape the future of the Roblox platform. You will: - Lead and grow the Geometry Scalability team — a group of senior and staff C++ engineers working at the intersection of real-time graphics, geometry processing, and large-scale systems — and own the vision, roadmap, and execution for systems like SLIM and our geometry generation and level-of-detail pipelines. - Evolve geometry scalability over a 1–3 year horizon , driving new algorithms and architectures in areas such as mesh simplification, level-of-detail generation, and scalable skinning/transcoding pipelines — extending today's capabilities from static environments to avatars, articulated models, and animated content like vehicles and interactive props. - Own end-to-end delivery for geometry scalability systems — design, implementation, testing and performance validation, rollout, monitoring, and long-term maintenance — with clear execution practices that lead to predictable, high-qua
Profiles a Unity or Unreal scene against Quest, PCVR, and Vision Pro budgets. Returns a draw-call-by-draw-call diagnosis with fixes.
Reviews your locomotion design against motion-sickness research and XR accessibility guidelines, returns a prioritized fix list.
Generates LOD chains, impostors, and lightmap UVs for XR-grade assets. Batches across hundreds of meshes in one job.
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