1,298 results
UI Engineer, Lattice C2
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years. ABOUT THE TEAM The Lattice Command and Control (C2) UI team builds and maintains the common web application components that bring the Lattice for C2 primitives to web applications across Anduril’s different divisions. We serve as the backbone of the C2 application development process, enabling our engineers to focus on building innovative features for Lattice applications rather than reinventing infrastructure. Our team develops the shared building blocks utilized throughout Anduril's customer-facing web applications to communicate with the Lattice C2 backend services to understand the common operating picture , conve
Training Simulation Engineer
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years. ABOUT THE TEAM The Deployments Training Team designs, builds, and delivers training programs for our external customers to operate and maintain our hardware and software solutions. The team delivers training to users all over the world and on a wide range of Anduril products. Training consists of classroom and hands-on field training where practical application with hardware is conducted. Realistic simulated scenarios are a critical aspect of the training conducted and always in-demand from operators. ABOUT THE JOB We are seeking a Training Simulation Engineer to join our growing team during its formative stage. In this position, you will help shape how Anduril builds and delivers our software-based training environments. You will co
Senior Director, Software Engineering
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years. ABOUT THE TEAM Our Warfighter Systems division is pioneering a future where mixed reality (MR) creates immersive, intuitive, and life-saving technologies. By seamlessly integrating real-time data with cutting-edge visualization tools, we empower warfighters with unparalleled situational awareness, enhanced training experiences, and operational superiority. This team consistently pushes the boundaries of what's possible, shaping a future where technology and defense unite to protect our nation. ABOUT THE JOB This role is responsible for leading the software engineering teams that power Connected Warfare's next-generat
Staff Technical Program Manager, Game Development
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years. ABOUT THE TEAM The Sand Table team at Anduril develops our revolutionary platform for visualizing future defense scenarios. We transform massive amounts of data into an intuitive, interactive 3D command center, serving as the visual interface for mission simulations, a key business development tool, and a powerful demonstration of our advanced capabilities to government and military leaders. We take ambitious ideas from concept to completion, building the core with high-performance C++ and enabling rapid feature expansion through modern scripting and plugin frameworks. The Sand Table team manages the complex logistics for delivering flawless augmented reality demonstrations in headset to critical stakeholders. As a cross-functional group of builders, strategists, and opera
Staff Technical Program Manager, Game Development
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years. ABOUT THE TEAM The Sand Table team at Anduril develops our revolutionary platform for visualizing future defense scenarios. We transform massive amounts of data into an intuitive, interactive 3D command center, serving as the visual interface for mission simulations, a key business development tool, and a powerful demonstration of our advanced capabilities to government and military leaders. We take ambitious ideas from concept to completion, building the core with high-performance C++ and enabling rapid feature expansion through modern scripting and plugin frameworks. The Sand Table team manages the complex logistics for delivering flawless augmented reality demonstrations in headset to critical stakeholders. As a cross-functional group of builders, strategists, and opera
Software Engineer I - Unity Developer
Join Axon and be a Force for Good. At Axon, we’re on a mission to Protect Life. We’re explorers, pursuing society’s most critical safety and justice issues with our ecosystem of devices and cloud software. Like our products, we work better together. We connect with candor and care, seeking out diverse perspectives from our customers, communities and each other. Life at Axon is fast-paced, challenging and meaningful. Here, you’ll take ownership and drive real change. Constantly grow as you work hard for a mission that matters at a company where you matter. Your Impact As a Software Engineer I on the VR team, you will help build immersive training experiences that support public safety professionals in the field. You’ll work on interactive simulations that bring training scenarios to life, helping agencies improve decision-making, communication, and outcomes in critical moments. This role is an opportunity to grow your skills in Unity and real-time 3D development while contributing to products that have meaningful real-world impact. You will join an interdisciplinary team that is tackling the biggest challenges in public safety training head-on, including immersive VR-based empathy and de-escalation training to help officers engage with the communities they serve with greater awareness and safety. We seek to revolutionize how training is implemented within publ
Sr. Technical Program Manager
Join Axon and be a Force for Good. At Axon, we’re on a mission to Protect Life. We’re explorers, pursuing society’s most critical safety and justice issues with our ecosystem of devices and cloud software. Like our products, we work better together. We connect with candor and care, seeking out diverse perspectives from our customers, communities and each other. Life at Axon is fast-paced, challenging and meaningful. Here, you’ll take ownership and drive real change. Constantly grow as you work hard for a mission that matters at a company where you matter. Join Axon and be a Force for Good At Axon, we’re on a mission to Protect Life. We’re explorers, pursuing society’s most critical safety and justice issues with our ecosystem of devices and cloud software. Like our products, we work better together. We connect with candor and care, seeking out diverse perspectives from our customers, communities and each other. Life at Axon is fast-paced, challenging and meaningful. Here, you’ll take ownership and drive real change. Constantly grow as you work hard for a mission that matters at a company where you matter. Your Impact As a Senior Technical Program Manager on Axon's VR team, you will drive execution across immersive training products that combine cutting-edge VR with backend services, hardware integrations
Sr. Software Engineer, Test Automation
Join Axon and be a Force for Good. At Axon, we’re on a mission to Protect Life. We’re explorers, pursuing society’s most critical safety and justice issues with our ecosystem of devices and cloud software. Like our products, we work better together. We connect with candor and care, seeking out diverse perspectives from our customers, communities and each other. Life at Axon is fast-paced, challenging and meaningful. Here, you’ll take ownership and drive real change. Constantly grow as you work hard for a mission that matters at a company where you matter. Your Impact The Axon VR team is building immersive training experiences that help officers develop greater empathy, improve decision-making under pressure, and enhance community engagement. As a Senior Software Engineer focused on test automation, you will play a critical role in ensuring the quality, stability, and performance of our VR training products spanning Unity-based applications, backend services, and integrated web platforms. . This role is ideal for a highly technical engineer who is passionate about quality, developer efficiency, and enabling more frequent and reliable releases through scalable automation and CI/CD infrastructure. What Y
Sr. Product Manager - VR Workflows
Join Axon and be a Force for Good. At Axon, we’re on a mission to Protect Life. We’re explorers, pursuing society’s most critical safety and justice issues with our ecosystem of devices and cloud software. Like our products, we work better together. We connect with candor and care, seeking out diverse perspectives from our customers, communities and each other. Life at Axon is fast-paced, challenging and meaningful. Here, you’ll take ownership and drive real change. Constantly grow as you work hard for a mission that matters at a company where you matter. Your Impact You will own the product definition and execution for VR headset and tablet workflows that frontline users and administrators actually use. You’ll define how customers browse and configure content, set up their experience, and navigate content across multiple Axon apps and devices. This role is high-impact: you’ll improve usability for complex user workflows and remove friction that blocks adoption. You’ll work closely with design, engineering, content, and field teams to deliver measurable improvements in task completion, usability, and feature adoption. What you’ll do Location: Onsite at our Seattle, WA office (Tues–Fri in-office, remote Mondays flexible) Reports to: Sr. Director, Product Management <str
Mixed Reality Developer
A World-Changing Company Palantir builds the world’s leading software for data-driven decisions and operations. By bringing the right data to the people who need it, our platforms empower our partners to develop lifesaving drugs, forecast supply chain disruptions, locate missing children, and more. The Role As a Software Developer in Palantir’s Mixed Reality Group (MRG), you will join a Tier 1 team of researchers, 3D artists, immersive UX designers, and cross-discipline engineers to bring the most exquisite software of our time to the factory floor, the battlefield, and the briefing room. You will collaborate with customers, operators, MR designers, and Forward Deployed Engineers to deliver force-multiplying apps that exceed tomorrow’s requirements today. Further, you will work on high-impact, mission-critical flows in both 3D mixed reality and 2D end-user devices while fielding performance-sensitive infrastructure for bespoke next-generation mixed reality hardware, sensors, and data platforms. Core Responsibilities - Architect, develop, debug, document, and deploy performant high-FPS Mixed Reality applications - Invent and improve novel techniques in immersive user experiences - Deliver excellent products that command confidence and delight our users - Rapidly develop prototypes and deployable code in augmented reality, virtual reality, and other immersive 2D and 3D user experiences - Creating performant, power-efficient apps for mobile and embedded devices - Leveraging modern application building paradigms, using PaaS and IaaS for GPU rendering, scaling, and clustering Technologies We Use - Unity - C#, Java, TypeScript, Rust, Go, C/C++ - Android tools (Android Studio, adb, etc.) What We Value - Attentiveness to customer needs - Tracking and executing multiple tasks in parallel, pivoting rapidly based on customer and business needs - Dogged determination to develop reliable products that our users can trust for mission-critical operations - Challenging dogma, fighting fixed mindsets, burning down bureaucracy at every opportunity - Understanding of Defense and Intel industry product lifecycles - Experience with Unity, Unreal, or similar game engines What We Require - Bachelor's Degree in Computer Science OR equivalent job experience - 2+ years technical engineering experience with programming in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python - Active US Security Clearance, or ability and willingness to obtain one Salary The estimated salary range for this position is estimated to be $145,000 - $200,000/year. Total compensation for this position may also include Restricted Stock units, sign-on bonus and other potential future incentives. Further note that total compensation for this position will be determined by each individual’s relevant qualifications, work experience, skills, and other factors. This estimate excludes the value of any potential sign-on bonus; the value of any benefits offered; and the potential future value of any long-term incentives. Our benefits aim to promote health and wellbeing across all areas of Palantirians’ lives. We work to continuously improve our offerings and listen to our community as we design and update them. The list below details our available benefits and some of the perks that can be enjoyed as an employee of Palantir Technologies. Benefits • Employees (and their eligible dependents) can enroll in medical, dental, and vision insurance as well as voluntary life insurance • Employees are automatically covered by Palantir’s basic life, AD&D and disability insurance • Commuter benefits • Relocation assistance • Take what you need paid time off, not accrual based • 2 weeks paid time off built into the end of each year (subject to team and business needs) • 10 paid holidays throughout the calendar year • Supportive leave of absence program including time off for military service and medical events • Paid leave for new parents and subsidized back-up care for all parents • Fertility and family building benefits including but not limited to adoption, surrogacy, and preservation • Stipend to help with expenses that come with a new child • Employees can enroll in Palantir’s 401k plan Life at Palantir We want every Palantirian to achieve their best outcomes, that’s why we celebrate individuals’ strengths, skills, and interests, from your first interview to your longterm growth, rather than rely on traditional career ladders. Paying attention to the needs of our community enables us to optimize our opportunities to grow and helps ensure many pathways to success at Palantir. Promoting health and well-being across all areas of Palantirians’ lives is just one of the ways we’re investing in our community. Learn more at Life at Palantir and note that our offerings may vary by region. In keeping consistent with Palantir’s values and culture, we believe employees are “better together” and in-person work affords the opportunity for more creative outcomes. Therefore, we encourage employees to work from our offices to foster connectivity and innovation. Many teams do offer hybrid options (WFH a day or two a week), allowing our employees to strike the right trade-off for their personal productivity. Based on business need, there are a few roles that allow for “Remote” work on an exceptional basis. If you are applying for one of these roles, you must work from the state in which you are employed. If the posting is specified as Onsite, you are required to work from an office. If you want to empower the world's most important institutions, you belong here. Palantir values excellence regardless of background. We are proud to be an Equal Opportunity Employer for all, including but not limited to Veterans and those with disabilities. Palantir is committed to making the application and hiring process accessible to everyone and will provide a reasonable accommodation for those living with a disability. If you need an accommodation for the application or hiring process , please reach out and let us know how we can help. Please note that you will never be asked to submit a payment or share financial information to participate in our interview process. If you suspect that you've been contacted by a scammer, we recommend you cease all communication with the individual and consider reporting them to the relevant authorities, such as the US FBI Internet Crime Complaint Center (IC3) . If you would like to understand more about how your personal data will be processed by Palantir, please see our Privacy Policy .
Forward Deployed Engineer - Mixed Reality
A World-Changing Company Palantir builds the world’s leading software for data-driven decisions and operations. By connecting the right data to the people who need it, our platforms empower our partners to revitalize American industrial production, develop lifesaving drugs, protect our Warfighters, and more. The Role Palantir's Mixed Reality Group (MRG) is a Tier 1 team of researchers, 3D artists, immersive UX designers, and cross-discipline engineers to bring the most exquisite software of our time to the factory floor, the battlefield, and the briefing room. You will collaborate with customers, operators, MR designers, and MR developers to deliver force-multiplying apps that exceed tomorrow’s requirements today. The Original Forward Deployed Software Engineer At Palantir, the Forward Deployed Software Engineer (FDSE) role isn’t just a job title: it’s the blueprint. We pioneered this unique position, embedding talented engineers directly with our customers to tackle their most pressing challenges head-on. As an FDSE, you’ll be at the intersection of world-changing problems and impactful technology, shaping solutions where they matter most. FDSEs work side by side with our customers, rapidly understanding their toughest issues; architecting and building solutions that leverage business-critical data and the latest advancements in AI to solve them. Whether it’s “How do we predict and mitigate wildfire risks to optimize power grids?” or “How can we analyze and adapt a global food supply chain to deliver life-saving aid on time?”, you’ll use your technical expertise, creativity, and problem-solving skills to drive real-world impact. You’ll have the rare opportunity to gain deep insight into and directly influence some of the world’s most critical industries and institutions. By building on Palantir’s powerful platforms leveraging integrated cutting-edge AI, you’ll help organizations unlock the full potential of their data to make smarter, faster decisions. Core Responsibilities As an MR FDSE, you’ll experience the autonomy of a startup, with the resources, mentorship, and stability of an established tech company. Your contributions will have a direct impact on our customers’ missions and the real world. You’ll work in small, agile teams and own the end-to-end execution and implementation of high-stakes projects, including: • Hands-on work with cutting edge Mixed Reality hardware. Deploying builds, configuring devices, building and testing new integrations • Troubleshoot issues at all layers of the system, from physical to application • Architect, develop, debug, document, and deploy performant Mixed Reality applications • Collaborating with fellow engineers on architecture and design decisions • Wrangling massive-scale data and using AI to accelerate and enhance critical operations • Developing custom applications tailored to customer needs • Engaging directly with customer stakeholders, from technical teams to executives • Shaping team strategy and driving projects from ideation to deployment, increasing your pain threshold to deliver real value Technologies We Use - A variety of languages, including Java, Go, and Rust for backend and TypeScript for frontend - Android tools (Android Studio, adb, etc.) - Unity - Industry-standard build tooling, including Gradle, CircleCI, and GitHub What We Value - A highly analytical approach and eagerness to solve technical problems with data structures, storage systems, cloud infrastructure, front-end frameworks, and other technical tools. - Experience or curiosity about working with and using large scale data to take on valuable business problems. - Ability to collaborate efficiently in teams of technical and non-technical individuals, and comfortable working in a dynamic environment with evolving objectives and iteration with users. - Challenging dogma, fighting fixed mindsets, burning down bureaucracy at every opportunity - Understanding of Defense and Intel industry product lifecycles - Strong programming skills with demonstrated proficiency in programming languages such as Python, Go, Java, C++, TypeScript/JavaScript, C#, or similar. What We Require - 2+ years of experience preferred in fields such as Computer Science, Mathematics, Software Engineering, Physics, and Data Science. - Strong coder with demonstrated proficiency in programming languages such as Python, Java, C++, TypeScript/JavaScript, C#, Rust, Go, or similar. - Active US Security clearance or eligibility and willingness to obtain a US Security clearance. - Ability and interest to travel up to 25%, as needed to client sites, but flexible based on personal preferences. Salary The estimated salary range for this position is estimated to be $135,000 - $200,000/year. Total compensation for this position may also include Restricted Stock units, sign-on bonus and other potential future incentives. Further note that total compensation for this position will be determined by each individual’s relevant qualifications, work experience, skills, and other factors. This estimate excludes the value of any potential sign-on bonus; the value of any benefits offered; and the potential future value of any long-term incentives. Our benefits aim to promote health and wellbeing across all areas of Palantirians’ lives. We work to continuously improve our offerings and listen to our community as we design and update them. The list below details our available benefits and some of the perks that can be enjoyed as an employee of Palantir Technologies. Benefits • Employees (and their eligible dependents) can enroll in medical, dental, and vision insurance as well as voluntary life insurance • Employees are automatically covered by Palantir’s basic life, AD&D and disability insurance • Commuter benefits • Take what you need paid time off, not accrual based • 2 weeks paid time off built into the end of each year (subject to team and business needs) • 10 paid holidays throughout the calendar year • Supportive leave of absence program including time off for military service and medical events • Paid leave for new parents and subsidized back-up care for all parents • Fertility and family building benefits including but not limited to adoption, surrogacy, and preservation • Stipend to help with expenses that come with a new child • Employees can enroll in Palantir’s 401k plan Life at Palantir We want every Palantirian to achieve their best outcomes, that’s why we celebrate individuals’ strengths, skills, and interests, from your first interview to your longterm growth, rather than rely on traditional career ladders. Paying attention to the needs of our community enables us to optimize our opportunities to grow and helps ensure many pathways to success at Palantir. Promoting health and well-being across all areas of Palantirians’ lives is just one of the ways we’re investing in our community. Learn more at Life at Palantir and note that our offerings may vary by region. In keeping consistent with Palantir’s values and culture, we believe employees are “better together” and in-person work affords the opportunity for more creative outcomes. Therefore, we encourage employees to work from our offices to foster connectivity and innovation. Many teams do offer hybrid options (WFH a day or two a week), allowing our employees to strike the right trade-off for their personal productivity. Based on business need, there are a few roles that allow for “Remote” work on an exceptional basis. If you are applying for one of these roles, you must work from the state in which you are employed. If the posting is specified as Onsite, you are required to work from an office. If you want to empower the world's most important institutions, you belong here. Palantir values excellence regardless of background. We are proud to be an Equal Opportunity Employer for all, including but not limited to Veterans and those with disabilities. Palantir is committed to making the application and hiring process accessible to everyone and will provide a reasonable accommodation for those living with a disability. If you need an accommodation for the application or hiring process , please reach out and let us know how we can help. Please note that you will never be asked to submit a payment or share financial information to participate in our interview process. If you suspect that you've been contacted by a scammer, we recommend you cease all communication with the individual and consider reporting them to the relevant authorities, such as the US FBI Internet Crime Complaint Center (IC3) . If you would like to understand more about how your personal data will be processed by Palantir, please see our Privacy Policy .
Senior Software Engineer, Immersive and Interactiv...
Museum of Science, Boston www.mos.org Innovation and creativity come from the unique perspectives of a diverse staff. We value your perspective. Who We Are As science and technology increasingly shape our lives, the Museum of Science strives to equip and inspire everyone to use science for the global good while keeping up with the pace of change. Among the world’s largest science centers and New England’s most attended cultural institution, we engage nearly five million people a year – at Science Park and in museums around the world, in classrooms, and online. The Museum’s singular location connecting Boston and Cambridge puts us at the junction of some of the world’s most influential academic institutions and industries, local and state government, schools, and the public. Trusted by each sector, we are ideally positioned to convene, inspire, and create meaningful experiences for all. Come join us on our mission to inspire a lifelong love of science in everyone and living our vision for a world where science belongs to each of us for the good of all of u
Senior UX Software Engineer
Charles River Analytics, a GRVTY company, creates solutions and technology to tackle the world’s most challenging problems. Our team of technological entrepreneurs works together to push at the forefront of enhanced AI, robotics, smart sensing, and human-centered computing. The resulting research and development help to continuously advance government programs and discover new possibilities in the commercial marketplace. At Charles River, we take great pride in our success at attracting and retaining the most talented and creative problem-solvers in our field. Now, as part of GRVTY, we offer the same trusted capabilities with increased organizational depth and expanded capacity across mission-critical national security domains. Are you ready to accelerate our mission-focused innovations? We’d love to hear from you! This is an excellent opportunity to lead, mentor, and grow a high-performing engineering team to design and develop robust, aesthetic software solutions with a particular focus on user experience (UX) and human-computer interaction. We are looking for candidates who want to continue to use their technical skills while providing technical leadership across projects. You will work collaboratively with a cross-functional team of UX research leads, software engineers, subject matter experts, and customers, using modern web, desktop, and mobile frameworks to architect and develop cutting-edge visualizations and interactions. You will use your experience to shape the engineering direction in terms of feasibility, ideal technology, optimizati
Mechanical Engineer, Robotics Hardware - Part-Time...
Field AI's Hardware Team builds perception and compute payloads for autonomous robotics systems, including LiDAR, camera, ToF, IMU, GPS, embedded compute, power, and mechanical components. This internship focuses on designing and validating rugged mechanical structures, sensor mounts, ingress protection, thermal management, CAD assemblies, prototyping, and production support for field-deployed robotics hardware. Observed posted_at: 2026-08-10 Observed freshness: lever_json_created_at_2026-08-10;live_apply_page_observed_on_2026-08-10 Remote signal: onsite Salary: $35 - $45 an hour Source URL: https://jobs.lever.co/field-ai/88f05d6e-ee93-4fc5-80cd-efe6854e22bc Tag hints: XR, spatial computing, 3D graphics
Product Design & HRI Engineer, Robotics Hardware
About Us Field AI is transforming how robots interact with the real world. We are building risk-aware, reliable, and field-ready AI systems that address the most complex challenges in robotics, unlocking the full potential of embodied intelligence. We go beyond typical data-driven approaches or pure transformer-based architectures, and are charting a new course, with already-globally-deployed solutions delivering real-world results and rapidly improving models through real-field applications. Human-Robot Interaction & Product Design Engineer In this role you will develop hardware that shapes how our robotic systems look, feel, and sound.
Senior Software Engineer, Robotics- Behavior & Int...
Irvine, CA · Engineering – Autonomy · Full time · On-site Field AI is transforming how robots interact with the real world. We are building risk-aware, reliable, and field-ready AI systems that address the most complex challenges in robotics, unlocking the full potential of embodied intelligence. We go beyond typical data-driven approaches or pure transformer-based architectures, and are charting a new course, with already-globally-deployed solutions delivering real-world results and rapidly improving models through real-field applications As a Senior Software Engineer in Behavior & Interaction , you will own the software systems that turn raw autonomy into finished missions. You operationalize that autonomy into repeatable, user-facing missions, design how humans task and collaborate with our robots, and deliver the insights our customers actually act on.
Sr/Staff Graphics Engineer
Figure is an AI robotics company developing autonomous general-purpose humanoid robots. The goal of the company is to ship humanoid robots with human level intelligence. Its robots are engineered to perform a variety of tasks in the home and commercial markets. Figure is headquartered in San Jose, CA.
AI Engineer
👩💻 AI Engineer Location: SF/ NYC/ Hybrid Type: Full-Time | Founding Team Opportunity About Navigate AI Navigate is building frontier AI technology for the field workforce—starting with construction. We've partnered with some of the biggest infrastructure companies in the U.S. and have early traction combining AI, spatial computing, and video intelligence . We've just scratched the surface of what’s possible with spatial video , LIDAR , and computer vision . Now we're looking for a founding computer vision engineer to push this to the next level. The Role We’re looking for a hands-on, creative CV engineer who wants to build products that live in the real world—not just the lab. You’ll work directly with the founding team to bring video-based intelligence to life, using real footage from job sites, spatial data, and user context. You'll shape the computer vision layer of our product—from prototyping and modeling to integrating it directly into customer-facing applications. What You’ll Do Design and develop real-time video analysis pipelines , including object detection, tracking, pose estimation, or 3D reconstruction Explore LIDAR, depth data, or SLAM to improve spatial awareness in vision models Fine-tune models using real-world, domain-specific data from the field Collaborate closely with product and engineering to ship features that blend AI, video, and intuitive UX Experiment with AI prompting or LLM tools to layer intelligence over video data Help shape the long-term CV strategy and technical architecture You Might Be a Fit If You: Have 2–6+ years of experience in computer vision , CVML , or related applied AI fields Are fluent in tools like OpenCV , PyTorch , TensorFlow , or MediaPipe Have experience working with video data , multi-view camera inputs , or 3D point clouds Have built and deployed CV models in real-world environments (even messy, imperfect ones) Are excited about the intersection of AI + physical world —not just screen-based products Bonus: Have experience with spatial computing , AR , or platforms like Meta Quest , Unity , or Unreal Bonus: Have worked at companies like Waymo , Cruise , Tesla , Meta , or in research-driven CV roles Why Join Us? Help define the future of spatial AI in a market ripe for transformation Massive ownership and impact as an early team member Work with high-agency founders and real customers Competitive salary + meaningful equity In-person in SF preferred; remote possible from NYC Observed posted_at: 2026-08-07 Observed freshness: live_apply_page_observed_on_2026-08-07 Remote signal: remote Salary: $150K - $300K Source URL: https://jobs.ashbyhq.com/navigate-ai/dab9e195-7ec0-4375-a45c-86b62fa5bcb5 Tag hints: XR, VR, AR, spatial computing, Unity XR, 3D graphics
Senior Product Designer
Product design role shaping experiences across XYZ Reality's XR headset, web platform, and supporting mobile tools. The work covers BIM and construction workflows, spatial interaction patterns, dashboards, and multi-device design systems. Observed posted_at: 2026-08-06 Observed freshness: live_apply_page_observed_on_2026-08-06 Remote signal: hybrid Salary: not published Source URL: https://jobs.ashbyhq.com/xyz-reality/83cd9b6a-4ab0-4047-b174-8316ede5f4a7 Tag hints: XR, AR, spatial computing, 3D graphics, mixed reality design
Hardware Technician (Data Collection)
Support Figure's data-collection hardware stack for humanoid robotics, including VR/AR headsets, calibration workflows, connectivity troubleshooting, and related lab infrastructure used by the pilot team. Observed posted_at: 2026-08-02 Observed freshness: greenhouse_updated_at_2026-08-02;live_apply_page_observed_on_2026-08-06 Remote signal: onsite Salary: $85,000 - $110,000/year Source URL: https://job-boards.greenhouse.io/figureai/jobs/4666292006 Tag hints: XR, VR, AR
Deployments Software Engineer
Who We Are Physical Intelligence is bringing general-purpose AI into the physical world. We are a group of engineers, scientists, roboticists, and company builders developing foundation models and learning algorithms to power the robots of today and the physically-actuated devices of the future. Deploying robots into the real world takes more than a capable model - it takes designing a physical system that's fast, safe, and reliable enough to run unattended on a customer's floor, backed by software you can observe, debug, and trust if something goes wrong. As a Robotics Software Engineer, you'll build that system. You'll integrate state-of-the-art models with robots that work on-site - building system safeguards, the teleoperation interfaces operators rely on, and the latency optimizations that make remote control feel instant. You'll work with researchers, platform engineers, and robot operators to make the whole stack dependable enough that customers bet their operations on it. The Team The Deployments team is responsible for solving real world problems with our models and robots. We tackle the full problem space: integrating with customer workflows, training models to solve their dexterous tasks, and ensuring the on-site reliability of the system. This breadth of problem space is why we’re a full-stack robotics team - whether it’s thinking about customer facing experiences or fine-tuning models for tasks no robot has done before, we put forth the best solution Pi has to offer. In This Role You Will - Design remote teleoperation interfaces: Develop comfortable and precise interfaces for controlling robots with many degrees of freedom - Optimize for low-latency network performance: Engineer teleoperation interfaces that can continue functioning even in weak internet areas - Optimize System Performance: Profile and optimize across compute, I/O, memory, scheduling, networking, and storage to meet real-time constraints and increase throughput. - Streaming & Video Systems: Develop and optimize real-time video streaming systems where frame timing and packet scheduling matter. - Reliability & Debugging: Build tooling for profiling, tracing, and debugging timing issues across distributed systems and hardware interfaces. - Cross-Functional Collaboration: Work with researchers, hardware engineers, and operations teams to integrate optimized pipelines into production workflows. What We Hope You’ll Bring - Strong programming skills in C++, Rust, or Python, with experience building and optimizing production software. - Background in real-time or near–real-time systems, VR/AR, video pipelines, 3D engines, or streaming systems where latency budgets are strict. - Ability to optimize across the entire stack - drivers, networking, compute workloads, video frameworks, and distributed components. - Experience with profiling tools (perf, tracing, eBPF, GPU profilers, network analyzers) and comfort diving into complex performance issues. - A mindset oriented around determinism, throughput, frame budgets, jitter minimization, and real-time correctness. - Ability to collaborate deeply with robot users, researchers, and platform engineers to build a precise and comfortable teleoperation interface. Bonus Points If You Have - Experience with robot teleoperation systems, VR/AR platforms, or low-latency 3D engines. - Camera system expertise (synchronization, capture pipelines, codecs, GPU offload). - Streaming/video conferencing stack experience (WebRTC, real-time transport optimizations). - Background in robotics or autonomous systems (implementation, not research). - Familiarity with distributed systems that process real-time data flows. Pursuant to the San Francisco Fair Chance Ordinance, we will consider for employment qualified applicants with arrest and conviction records. Observed posted_at: 2026-08-07 Observed freshness: live_apply_page_observed_on_2026-08-07 Remote signal: onsite Salary: not published Source URL: https://jobs.ashbyhq.com/physicalintelligence/1e8a741a-d415-4c34-9ac8-eda4c5393e41 Tag hints: XR, VR, AR, spatial computing, WebXR, 3D graphics
Product Manager - Reconstruction
About Niantic Spatial At Niantic Spatial, we're building the future of physical AI. Powered by a proprietary database of over 30 billion posed images, our groundbreaking mapping technology unlocks a new dimension of interaction and spatial intelligence that helps both humans and machines better understand, represent, navigate, and engage with the real environment. Our reconstruction technology captures environments with geometric accuracy and extreme detail from any standard camera, and our Visual Positioning System delivers precise positioning almost anywhere in the world. We serve customers across robotics, the public sector, and energy and industrial markets — building for the 80% of economic activity that takes place beyond our screens. About the Role As Senior Product Manager for Reconstruction, you will work at the intersection of 3D reconstruction research and real-world product impact – shaping how Niantic Spatial captures, reconstructs, and delivers photorealistic spatial data at global scale. You will own the end-to-end product vision and roadmap for our 3D reconstruction portfolio, translating deep technical expertise into enterprise-grade solutions that serve customers in robotics, oil and gas, and the public sector. This role sits at the center of our most technically ambitious work. You will partner directly with engineering, research, design, and go-to-market teams, driving product decisions that span data ingestion, 3D asset processing, real-time rendering, and customer-facing tooling. The right person combines genuine hands-on knowledge of the 3D reconstruc
Unreal Cinematic Pipeline Engineer
Magnopus is looking for an Unreal Cinematic Pipeline Engineer to help build and maintain the tools and workflows that connect Unreal Engine with modern cinematic production pipelines. As a spatial design and innovation company, we work at the intersection of technology, creativity and emerging experiences. Our teams bring together engineers, artists, designers and producers to create ambitious work for some of the world's leading brands and organisations. In this role, you'll work closely with artists, production teams and fellow engineers to develop tools, automation and integrations that improve production workflows, reduce manual effort and help teams deliver high-quality cinematic experiences more efficiently. Rather than focusing on a single product or technology, you'll solve real production challenges across Unreal Engine, pipeline tooling and modern VFX workflows. From building automation and production integrations to improving rendering pipelines and artist tooling, you'll play an important role in helping creative teams work faster, more reliably and with greater confidence. About Magnopus Magnopus is an experience-focused technology company founded by a team of Oscar-winning artists, designers and engineers from the worlds of film, games and immersive media. We create experiences that bring together storytelling, creativity and technology in new ways — from immersive attractions and interactive installations to virtual production, spatial computing, AI-powered experiences and emerging technologies. Our work helps some of the world's most recognisable brands and
AI Tech Artist
Magnopus is looking for an AI Tech Artist to build, optimize and support the generative AI workflows used by artists on a major new project.. As a spatial design and innovation company, we work at the intersection of technology, creativity and emerging experiences. Our teams bring together artists, engineers, designers and producers to create visionary work using both established production techniques and rapidly evolving technologies. In this role, you'll sit between creative production and emerging AI technology, turning new models, tools and techniques into reliable workflows that artists can use to create high-quality imagery and motion content. You'll build and extend node-based generative AI workflows, develop custom Python tools and nodes, integrate and optimize models, and solve the technical challenges involved in bringing rapidly evolving AI technology into a demanding production environment. This is a hands-on technical role with a strong understanding of creative production. You'll need to be comfortable working directly with the underlying technology while making complex workflows reliable, efficient, and accessible for artists. About Magnopus Magnopus is an experience-focused technology company founded by a team of Oscar-winning artists, designers and engineers from the worlds of film, games and immersive media. We create experiences that bring together storytelling, creativity and technology in new ways — from immersive attractions and interactive installations to virtual production, spatial computing, AI-powered experiences and emerging technologies. Our wor
AI Artist
Magnopus is looking for an AI Artist to create high-quality, photorealistic imagery and motion content for a major new project. As a spatial design and innovation company, we work at the intersection of technology, creativity and emerging experiences. Our teams bring together artists, engineers, designers and producers to create visionary work using both established production techniques and rapidly evolving technologies. In this role, you'll combine a strong artistic eye with hands-on experience using generative AI tools to create and refine characters, environments and motion assets for production. You'll work with image and video generative AI tools, node-based workflows and more conventional creative techniques to take work from initial generation through iteration and refinement to production-ready output. This is first and foremost an artist role. We're looking for someone with excellent visual judgement who can use generative AI effectively as part of their creative toolkit, working within innovative workflows to deliver consistently high-quality results. About Magnopus Magnopus is an experience-focused technology company founded by a team of Oscar-winning artists, designers and engineers from the worlds of film, games and immersive media. We create experiences that bring together storytelling, creativity and technology in new ways — from immersive attractions and interactive installations to virtual production, spatial computing, AI-powered experiences and emerging technologies. Our work helps some of the world's most recognisable brands and organisations connect wi
Senior Mechanical Engineer, Warfighter Systems
Anduril's Warfighter Systems team is hiring a senior mechanical engineer to develop wearable mixed-reality hardware that combines multispectral sensors, compute, thermal management, and soldier-worn packaging. Observed posted_at: 2026-07-28 Observed freshness: greenhouse_updated_at_2026-07-28;live_apply_page_observed_on_2026-08-06 Remote signal: onsite Salary: not published Source URL: https://job-boards.greenhouse.io/andurilindustries/jobs/5023535007 Tag hints: XR, AR, spatial computing, 3D graphics
Warfighter Systems - Senior Technical Writer
Anduril is hiring a senior technical writer with DoD product-documentation experience to support Warfighter Systems, including mixed-reality and operator-facing software products. Observed posted_at: 2026-08-03 Observed freshness: greenhouse_updated_at_2026-08-03;live_apply_page_observed_on_2026-08-06 Remote signal: onsite Salary: $146,000 - $194,000/year Source URL: https://job-boards.greenhouse.io/andurilindustries/jobs/5135008007 Tag hints: XR, AR, spatial computing
Technical Writer, Warfighter Systems
Anduril is hiring a technical writer for Warfighter Systems to document complex mixed-reality, autonomy, and defense-software products that support immersive field operations. Observed posted_at: 2026-08-03 Observed freshness: greenhouse_updated_at_2026-08-03;live_apply_page_observed_on_2026-08-06 Remote signal: onsite Salary: not published Source URL: https://job-boards.greenhouse.io/andurilindustries/jobs/5048073007 Tag hints: XR, AR, spatial computing
Senior Software Engineer in Test
Field AI is hiring a senior software engineer in test to validate robotics software and embodied-AI systems across hardware, autonomy workflows, and production-quality test infrastructure. Observed posted_at: 2026-07-29 Observed freshness: lever_created_at_2026-07-29;live_apply_page_observed_on_2026-08-06 Remote signal: onsite Salary: not published Source URL: https://jobs.lever.co/field-ai/09957713-086c-4c27-a170-f2821b8c55ce Tag hints: XR, spatial computing, 3D graphics
Postdoctoral Associate
About Cartesian Cartesian is building spatial intelligence for indoor environments to drive operational efficiency. We’re tackling one of the biggest challenges in the $35T global retail industry: in-store inventory visibility. Our platform delivers accurate indoor positioning and actionable product location insights, helping retailers streamline operations, optimize workflows, and reduce inefficiencies. Leveraging wireless signals, we provide a uniquely scalable, infrastructure-free solution already deployed by international fashion brands. Founded by an MIT engineering professor and alum behind the award-winning, patented core technologies, Cartesian spun out in 2023. Originally backed by the prestigious SBIR Award from the US National Science Foundation, we've bootstrapped to a live product that's now deployed in over a dozen countries and have been aggressively scaling in the market. About the Role We are looking for a Postdoctoral Associate to join Cartesian at an exciting moment in our growth. This opportunity is a chance to contribute to core algorithms, dig deep into a deployed product, and ship changes that reach enterprise customers, while also driving new research directions in spatial AI. This is a hands-on role at the intersection of machine learning, perception, estimation, and signal processing, with direct impact on a deployed enterprise product. You’ll gain exposure to the full journe
Applied ML/CS PhD Internship (6+ months)
About Cartesian Cartesian is building spatial intelligence for indoor environments to drive operational efficiency. We’re tackling one of the biggest challenges in the $35T global retail industry: in-store inventory visibility. Our platform delivers accurate indoor positioning and actionable product location insights, helping retailers streamline operations, optimize workflows, and reduce inefficiencies. By fusing wireless signals and mobile computer vision, we provide a uniquely scalable, infrastructure-free solution already deployed by international fashion brands. Founded by an MIT engineering professor and alumni behind award-winning, patented core technologies, Cartesian spun out in 2023. Originally backed by a U.S. National Science Foundation SBIR Award, we’ve bootstrapped to a live product now deployed in multiple countries and are scaling aggressively. About the Role We are looking for an Applied ML/CS PhD intern to join Cartesian at an exciting moment in our growth. This internship is a chance to contribute to core algorithms, dig deep into a deployed product, and ship changes that reach enterprise customers, while also driving new research directions in spatial AI. This is a hands-on role at the intersection of machine learning, perception, estimation, and signal processing, with direct impact on a deployed enterprise product. You’ll gain exposure to the full journey of research in pro
Machine Learning Scientist
About the Company Cartesian is building spatial intelligence for indoor environments to drive operational efficiency. We’re tackling one of the biggest challenges in the $35T global retail industry: in-store inventory visibility. Our platform delivers accurate indoor positioning and actionable product location insights, helping retailers streamline operations, optimize workflows, and reduce inefficiencies. By fusing wireless signals and mobile computer vision, we provide a uniquely scalable and infrastructure-free solution already deployed by international fashion brands. Founded by an MIT engineering professor and alum behind the award-winning, patented core technologies, Cartesian spun out in 2023. Originally backed by the prestigious SBIR Award from the US National Science Foundation, we've bootstrapped to a live product that's now deployed in over a dozen countries and have been aggressively scaling in the market. About the Role We’re looking for a highly motivated, product-oriented Machine Learning Scientist to join our core R&D team at a pivotal moment in our growth. You'll have a direct impact on key positioning algorithms & models, take ownership of new features, and help shape the technical roadmap of a category-defining product. We move fast, care deeply about quality, and value
Senior Backend Engineer
Quidient is a deep tech AI company pioneering advancements in Generalized (5D) Scene Reconstruction (GSR). GSR is poised to become one of the world’s great digital product categories (think GPS, MRI, and LMM). Our flagship GSR product, Quidient Reality®, is a powerful API that enables anyone with a mobile device to virtualize, visualize, and measure anything. Words relevant to Quidient include Generative AI, Physics-Informed AI, Large Scene Models (LSMs), Large World Models (LWMs), and API-First. Overview Quidient is hiring a Senior Backend Software Engineer to own the backend systems and cloud infrastructure that power our GSR Platform. You will take full ownership of the API layer, cloud architecture, and backend services that move complex 3D scene data from mobile capture through processing and delivery via Quidient Reality®. This is a hybrid position, meaning that you will need to live within easy driving distance to our Technology Center in Columbia, Maryland. What You’ll Do API & Backend Architecture - Own and evolve the backend API layer that enables commercial partners and internal applications to integrate with Quidient’s 3D reconstruction and processing platform. - Design and maintain microservice architectures that handle the flow of 3D scene data from mobile capture through cloud-based processing and delivery. - Build an
Research Engineer / Scientist (Robot Learning)
About World Labs: We build foundational world models that can perceive, generate, reason, and interact with the virtual and physical worlds — unlocking AI's full potential through spatial intelligence by transforming seeing into doing, perceiving into reasoning, and imagining into creating. We believe spatial intelligence will unlock new ways of developing autonomous agents in the real world. We bring together a world-class team, united by a shared curiosity, passion, and deep backgrounds in technology — from AI research to systems engineering to product design — creating a tight feedback loop between our cutting-edge research and products that empower our users. Role Overview We’re looking for strong Robot Learning Engineer/Scientist to develop and advance state-of-the-art methods for developing robot policies. This role is focused on training end-to-end policies with an emphasis on sim-to-real transfer, robust performance, scalable training and inference pipelines. This is a hands-on, research-driven role for someone working at the intersection of robotics and machine learning. You’ll collaborate closely with research scientists, ML engineers and system teams to translate robotic policy and its stack into production-ready systems. What You Will Do: - Design and implement modern robot learning systems, including imitation learning, reinforcement learning for manipulation
Research Engineer (Scaling Multimodal Data)
About World Labs: We build foundational world models that can perceive, generate, reason, and interact with the 3D world — unlocking AI's full potential through spatial intelligence by transforming seeing into doing, perceiving into reasoning, and imagining into creating. We believe spatial intelligence will unlock new forms of storytelling, creativity, design, simulation, and immersive experiences across both virtual and physical worlds. We bring together a world-class team, united by a shared curiosity, passion, and deep backgrounds in technology — from AI research to systems engineering to product design — creating a tight feedback loop between our cutting-edge research and products that empower our users. About the Role: We’re looking for a research engineer to help improve our in-house world models through better multimodal data. This role is about figuring out what data actually moves model quality — then building the datasets, pipelines, and experiments to prove it. The best generative models aren’t just a product of model architecture and compute, they are a product of the training data. The model output reflects someone’s obsession over what goes into the data, how it’s processed, and what gets thrown away. We’re looking for the person who does the obsessing and builds the tools to act on it at scale. This isn’t a role where someone hands you a dataset and asks you to clean it. You will decide what data we need, figure out w
Performance Engineer (Inference, Training & GPU)
About World Labs: We build foundational world models that can perceive, generate, reason, and interact with the 3D world — unlocking AI's full potential through spatial intelligence by transforming seeing into doing, perceiving into reasoning, and imagining into creating. We believe spatial intelligence will unlock new forms of storytelling, creativity, design, simulation, and immersive experiences across both virtual and physical worlds. We bring together a world-class team, united by a shared curiosity, passion, and deep backgrounds in technology — from AI research to systems engineering to product design — creating a tight feedback loop between our cutting-edge research and products that empower our users. Role Overview We are looking for a Performance Engineer to make World Labs’ models train and serve as fast as the hardware allows. Running large generative world models at scale is a novel systems problem. You will find the bottlenecks — in kernels, in the serving path, in the training loop, in how we use our GPUs — and eliminate them. Your ownership is technical and concrete: the throughput you unlock, the latency you cut, the utilization you win back, and the correctness you hold while doing it. You will work up and down the stack, from low-level tensor and kernel optimization to fleet-wide serving efficiency, in close partnership with the researchers whose models you are accelerating. This is a han
Staff Product Manager
_*]:min-w-0 gap-3"> BrightAI is the Physical AI company modernizing the critical infrastructure the world depends on — power grids, water pipelines, oil & gas, and manufacturing. Our Stateful OS platform combines edge AI sensors, autonomous drones and robots, and workforce wearables so operators can predict failures weeks in advance instead of reacting after something breaks. We are looking for an experienced Product Manager to join our fast-paced startup to build next-generation connected IoT products and services. You will work on product initiatives, including mobile applications and web-based products to deliver complete, end-to-end solutions for our customers. You will take complete ownership of product areas, collaborate with engineering teams to define APIs, schedules, and UX teams, and ultimately, build end-to-end product experiences. This role requires a demonstrated history of 0-to-1 product execution, with special consideration for building advanced products that integrate both software and hardware components. Responsibilities - Product Strategy & Vision : Define and own the product vision and strategy for technically complex solutions, incorporating both software and hardware, with a focus on new, ground-up products.
Senior / Staff Engineer, Robotics
BrightAI is a high-growth company at the forefront of AI, IoT, Cloud, and Mobile technologies. We are dedicated to revolutionizing industries and transforming the way businesses operate. Our team is composed of the best and brightest minds, many of whom have played key roles in leading companies such as Microsoft, Amazon Alexa, SmartThings, and Samsung. As we continue to expand, we are seeking innovative individuals to join us on this exciting journey. We are looking for a Staff Engineer to help guide our product development efforts and steer cross-functional engineering teams in a fast-paced, innovation-driven environment. As a Robotics Technical Lead Engineer at BrightAI, you will be responsible for driving architecture, leading engineering execution, and mentoring top-tier talent to deliver world-class robotics/AI platforms. Your technical expertise and leadership will shape the future of our products—with a focus on cutting-edge autonomous robotics solutions. Responsibilities - Own the end-to-end technical architecture of the robotic system, ensuring seamless integration between hardware (sensors, actuators) and software (ROS/ROS2, perception, navigation, control). - Partner with Product Managers and Engineering management to define the technical roadmap, breaking down complex product requirements into executable engineering milestones. - Enforce high standards for code quality, safety-critical systems
Robotics AI Engineer - Sensor Calibration
Robotics AI Engineer – Sensor Calibration About Field AI Field AI is at the forefront of robotic embodied AI, transforming industries like construction, security, mining, and manufacturing. Our autonomous robots operate globally, often in harsh environments, delivering critical insights to customers. Whether monitoring construction progress, ensuring safety compliance, or conducting predictive maintenance, Field AI is advancing technology to make a meaningful impact. Learn more at https://fieldai.com. About the Job Field AI is seeking a Robotics AI Engineer to help advance the sensor calibration systems that power our autonomous robots. As a member of our Calibration, Localization, and Mapping (CLAM) team, you will work alongside a highly focused group of engineers developing production-grade calibration pipelines for complex multi-sensor robotic platforms. Your work will span camera, LiDAR, IMU, and other sensor modalities, contributing to intrinsic, extrinsic, and temporal calibration workflows that enable reliable perception in real-world environments. Depending on your experience and interests, you'll improve automated calibration tooling, optimize large-scale sensor data processing, and develop robust calibration algorithms that support our downstream localization, mapping, and autonomy systems. The ideal candidate combines a strong foundation in robotics, computer vision, and 3D geometry with the practical engineering skills needed to build scalable, maintainable software in a fast-paced, collaborative environment. What You Get To Do Develop and refine sensor calibration workflows for various sensor modalities (e.g., LiDAR, cameras, IMUs), including intrinsic, extrinsic and temporal calibration in online and offline settings. Design and implement scalable systems to manage and process large sensor datasets for calibration purposes, ensuring high reliability and performance. Implement and optimize algorithms in C++ and Python, maintaining a clean and organized code base. Explore and integrate emerging technologies and tools to enhance sensor calibration workflows. Collaborate with cross-functional teams to meet project-specific documentation requirements and deliverables. What You Have Master’s degree in Computer Science, Engineering, or a related field. 2+ years of work experience as a robotics software engineer, with expertise in robotics, computer vision and sensor calibration. Proficiency in C++ and Python, with a proven ability to write maintainable and efficient code. Solid background knowledge of 3D geometry and computer vision. Solid understanding of sensor calibration techniques (e.g., camera intrinsic calibration, LiDAR-Camera calibration, multi-sensor extrinsic calibration). Hands-on experience with sensor data processing tools and libraries such as PCL, Open3D, OpenCV, Kalibr, etc. Familiarity with Robot Operating System (ROS) and software development practices in Ubuntu. Familiarity with backend optimization tools and libraries such as Ceres, GTSAM, g2o. Strong problem-solving skills, attention to detail, and able to work independently while managing multiple priorities. Strong work ethic, highly self-motivated, and excellent written and verbal communication skills. The Extras That Set You Apart Ph.D. in Computer Science, Engineering, or a related field. Research experience with publications in top-tier conferences or journals related to robotics, computer vision or machine vision. Familiarity with factory-level calibration procedures and tooling for high-volume product lines (e.g., drones, autonomous vehicles, AR/VR devices). Hands-on experience calibrating hundreds of camera intrinsics or camera-LiDAR systems at scale, including automated or semi-automated workflows. Why Join Field AI? We are solving one of the world’s most complex challenges: deploying robots in unstructured, previously unknown environments. Our Field Foundational Models™ set a new standard in perception, planning, localization, and manipulation, ensuring our approach is explainable and safe for deployment. You will have the opportunity to work with a world-class team that thrives on creativity, resilience, and bold thinking. With a decade-long track record of deploying solutions in the field, winning DARPA challenge segments, and bringing expertise from organizations like DeepMind, NASA JPL, Boston Dynamics, NVIDIA, Amazon, Tesla Autopilot, Cruise Self-Driving, Zoox, Toyota Research Institute, and SpaceX, we are set to achieve our ambitious goals. Be Part of the Next Robotics Revolution To tackle such ambitious challenges, we need a team as unique as our vision — innovators who go beyond conventional methods and are eager to tackle tough, uncharted questions. We’re seeking individuals who challenge the status quo, dive into uncharted territory, and bring interdisciplinary expertise. Our team requires not only top AI talent but also exceptional software developers, engineers, product designers, field deployment experts, and communicators. We are headquartered in always-sunny Irvine, Southern California and have US based and global teammates. Join us, shape the future, and be part of a fun, close-knit team on an exciting journey! We celebrate diversity and are committed to creating an inclusive environment for all employees. Candidates and employees are always evaluated based on merit, qualifications, and performance. We will never discriminate on the basis of race, color, gender, national origin, ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability, or any other legally protected status. Robotics AI Engineer – Sensor Calibration About Field AI Field AI is at the forefront of robotic embodied AI, transforming industries like construction, security, mining, and manufacturing. Our autonomous robots operate globally, often in harsh environments, delivering critical insights to customers. Whether monitoring construction progress, ensuring safety compliance, or conducting predictive maintenance, Field AI is advancing technology to make a meaningful impact. Learn more at https://fieldai.com . About the Job Field AI is seeking a Robotics AI Engineer to help advance the sensor calibration systems that power our autonomous robots. As a member of our Calibration, Localization, and Mapping (CLAM) team, you will work alongside a highly focused group of engineers developing production-grade calibration pipelines for complex multi-sensor robotic platforms. Your work will span camera, LiDAR, IMU, and other sensor modalities, contributing to intrinsic, extrinsic, and temporal calibration workflows that enable reliable perception in real-world environments. Depending on your experience and interests, you'll improve automated calibration tooling, optimize large-scale sensor data processing, and develop robust calibration algorithms that support our downstream localization, mapping, and autonomy systems. The ideal candidate combines a strong foundation in robotics, computer vision, and 3D geometry with the practical engineering skills needed to build scalable, maintainable software in a fast-paced, collaborative environment. What You Get To Do Develop and refine sensor calibration workflows for various sensor modalities (e.g., LiDAR, cameras, IMUs), including intrinsic, extrinsic and temporal calibration in online and offline settings. Design and implement scalable systems to manage and process large sensor datasets for calibration purposes, ensuring high reliability and performance. Implement and optimize algorithms in C++ and Python, maintaining a clean and organized code base. Explore and integrate emerging technologies and tools to enhance sensor calibration workflows. Collaborate with cross-functional teams to meet project-specific documentation requirements and deliverables. What You Have Master’s degree in Computer Science, Engineering, or a related field. 2+ years of work experience as a robotics software engineer, with expertise in robotics, computer vision and sensor calibration. Proficiency in C++ and Python, with a proven ability to write maintainable and efficient code. Solid background knowledge of 3D geometry and computer vision. Solid understanding of sensor calibration techniques (e.g., camera intrinsic calibration, LiDAR-Camera calibration, multi-sensor extrinsic calibration). Hands-on experience with sensor data processing tools and libraries such as PCL, Open3D, OpenCV, Kalibr, etc. Familiarity with Robot Operating System (ROS) and software development practices in Ubuntu. Familiarity with backend optimization tools and libraries such as Ceres, GTSAM, g2o. Strong problem-solving skills, attention to detail, and able to work independently while managing multiple priorities. Strong work ethic, highly self-motivated, and excellent written and verbal communication skills. The Extras That Set You Apart Ph.D. in Computer Science, Engineering, or a related field. Research experience with publications in top-tier conferences or journals related to robotics, computer vision or machine vision. Familiarity with factory-level calibration procedures and tooling for high-volume product lines (e.g., drones, autonomous vehicles, AR/VR devices). Hands-on experience calibrating hundreds of camera intrinsics or camera-LiDAR systems at scale, including automated or semi-automated workflows. Why Join Field AI? We are solving one of the world’s most complex challenges: deploying robots in unstructured, previously unknown environments. Our Field Foundational Models™ set a new standard in perception, planning, localization, and manipulation, ensuring our approach is explainable and safe for deployment. You will have the opportunity to work with a world-class team that thrives on creativity, resilience, and bold thinking. With a decade-long track record of deploying solutions in the field , winning DARPA challenge segments, and bringing expertise from organizations like DeepMind, NASA JPL, Boston Dynamics, NVIDIA, Amazon, Tesla Autopilot, Cruise Self-Driving, Zoox, Toyota Research Institute, and SpaceX, we are set to achieve our ambitious goals. Be Part of the Next Robotics Revolution To tackle such ambitious challenges, we need a team as unique as our vision — innovators who go beyond conventional methods and are eager to tackle tough, uncharted questions. We’re seeking individuals who challenge the status quo, dive into uncharted territory, and bring interdisciplinary expertise. Our team requires not only top AI talent but also exceptional software developers, engineers, product designers, field deployment experts, and communicators. We are headquartered in always-sunny Irvine, Southern California and have US based and global teammates. Join us, shape the future, and be part of a fun, close-knit team on an exciting journey! We celebrate diversity and are committed to creating an inclusive environment for all employees. Candidates and employees are always evaluated based on merit, qualifications, and performance. We will never discriminate on the basis of race, color, gender, national origin, ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability, or any other legally protected status. Observed posted_at: 2026-08-05 Observed freshness: lever_created_at_2026-08-05;live_apply_page_observed_on_2026-08-07 Remote signal: onsite Salary: not published Source URL: https://jobs.lever.co/field-ai/1ff2ae13-b4a7-4800-a52e-d1c858924861 Tag hints: XR, VR, AR, spatial computing, Unity XR, 3D graphics
Mapping Solution Engineer
Field AI is transforming how robots interact with the real world. We are building risk-aware, reliable, and field-ready AI systems that enable robots to operate in complex, unpredictable environments. By combining advanced AI, robotics, and real-world deployment experience, we are developing solutions that move beyond simulation and deliver measurable impact across industries. Our systems are already deployed globally, helping customers unlock new possibilities in construction, security, mining, manufacturing, and beyond. We are building the foundation for the next generation of embodied intelligence—where robots can understand, navigate, and operate safely in the world around them. About the Job Field AI is building the future of autonomy—from rugged field environments to real-world customer deployments. We’re looking for a Mapping Solution Engineer who can bring our 3D mapping solutions to life by owning deployment, integration, and ongoing performance in the field. This role sits at the intersection of robotics engineering, customer delivery, and technical problem-solving. You’ll work hands-on with 3D mapping systems, robots, sensors, and customer environments to ensure successful deployments while continuously improving reliability through field feedback. You’ll collaborate closely with software engineers, robotics teams, operations, and customers to deliver mapping solutions that operate in large-scale, unstructured environments. If you enjoy building technology that leaves the lab, solving complex real-world problems, and seeing your work directly enable autonomous systems, this is your role. What You’ll Get To Do 1. Develop and Deploy 3D Mapping Solutions Design, develop, and maintain production-grade software for 3D mapping applications. Deploy large-scale mapping systems and data processing pipelines into real-world environments. Validate mapping systems and algorithms through testing on robots, sensors, and field deployments. Build internal tooling, automation, and benchmarking infrastructure to improve reliability, performance, and repeatability. Troubleshoot and optimize mapping workflows across software, hardware, and data pipelines. 2. Own Solution Delivery and Field Deployment Lead end-to-end delivery of mapping data products, including data capture, processing, quality validation, and customer handoff. Support on-site and remote deployments, ensuring systems are operational and performing as expected. Conduct technical demonstrations, pilots, and evaluations for prospective and existing customers. Partner with internal engineering teams and customers to identify issues, gather feedback, and drive improvements. Develop scalable deployment processes, documentation, and best practices to improve future rollouts. 3. Bridge Field Operations and Engineering Translate real-world deployment challenges into actionable technical improvements. Analyze field data and system performance to improve mapping reliability and customer outcomes. Work across robotics, software, operations, and customer teams to solve complex technical challenges. Support mission-critical robotic deployments in dynamic and unpredictable environments. What You Have Master’s degree or higher in Robotics, Computer Science, Electrical/Mechanical Engineering, Geomatics, or a related technical field (or equivalent practical experience). 2+ years of experience in robotics software development, 3D mapping, systems integration, or field deployment of complex technical systems. Strong programming skills in C++ and Python with experience writing production-quality software. Experience with 3D geometry, point cloud processing, and algorithms such as ICP and NDT. Familiarity with point cloud libraries and tools such as PCL or Open3D. Experience working with LiDAR systems and 3D data formats including PCD, PLY, E57, or LAS. Familiarity with ROS, Git, and Linux/Ubuntu-based development environments. Strong debugging and troubleshooting skills across software, hardware, and networking systems. Excellent communication skills with the ability to explain complex technical concepts to technical and non-technical audiences. Ability to manage multiple priorities and thrive in fast-paced, ambiguous environments. Willingness to travel and work on-site with customers as needed. The Extras That Set You Apart Experience with geospatial data, georeferencing, coordinate systems, survey control, or calibration workflows. Experience deploying and maintaining mission-critical robotics or autonomous systems in real-world environments. Familiarity with point cloud and survey software such as CloudCompare, Leica Cyclone, Faro Scene, or Trimble RealWorks. Experience working directly with customers in high-stakes technical environments. Experience with project management tools such as Jira, Wrike, or Confluence. Background in robotics, autonomous vehicles, drones, or field robotics. Experience working at a startup or high-growth company with a strong ownership mindset. Why Join Field AI? We are solving one of the world’s most complex challenges: deploying intelligent robots in unstructured, previously unknown environments. Our Field Foundational Models™ enable robots to perceive, reason, and operate safely in the real world, creating a new generation of autonomous systems. You’ll work alongside a world-class team of researchers, engineers, and builders from organizations including DeepMind, NASA JPL, Boston Dynamics, NVIDIA, Amazon, Tesla Autopilot, Cruise, Zoox, Toyota Research Institute, and SpaceX. At Field AI, you’ll have the opportunity to work on technology that moves beyond the lab—building systems that operate in the real world and redefine what robots can do. Be Part of the Next Robotics Revolution We’re looking for people who challenge assumptions, solve hard problems, and thrive in environments where the answers aren’t already known. Join a team of engineers, researchers, field operators, and innovators working together to bring embodied intelligence into the world. Field AI is transforming how robots interact with the real world. We are building risk-aware, reliable, and field-ready AI systems that enable robots to operate in complex, unpredictable environments. By combining advanced AI, robotics, and real-world deployment experience, we are developing solutions that move beyond simulation and deliver measurable impact across industries. Our systems are already deployed globally, helping customers unlock new possibilities in construction, security, mining, manufacturing, and beyond. We are building the foundation for the next generation of embodied intelligence—where robots can understand, navigate, and operate safely in the world around them. About the Job Field AI is building the future of autonomy—from rugged field environments to real-world customer deployments. We’re looking for a Mapping Solution Engineer who can bring our 3D mapping solutions to life by owning deployment, integration, and ongoing performance in the field. This role sits at the intersection of robotics engineering, customer delivery, and technical problem-solving. You’ll work hands-on with 3D mapping systems, robots, sensors, and customer environments to ensure successful deployments while continuously improving reliability through field feedback. You’ll collaborate closely with software engineers, robotics teams, operations, and customers to deliver mapping solutions that operate in large-scale, unstructured environments. If you enjoy building technology that leaves the lab, solving complex real-world problems, and seeing your work directly enable autonomous systems, this is your role. What You’ll Get To Do 1. Develop and Deploy 3D Mapping Solutions Design, develop, and maintain production-grade software for 3D mapping applications. Deploy large-scale mapping systems and data processing pipelines into real-world environments. Validate mapping systems and algorithms through testing on robots, sensors, and field deployments. Build internal tooling, automation, and benchmarking infrastructure to improve reliability, performance, and repeatability. Troubleshoot and optimize mapping workflows across software, hardware, and data pipelines. 2. Own Solution Delivery and Field Deployment Lead end-to-end delivery of mapping data products, including data capture, processing, quality validation, and customer handoff. Support on-site and remote deployments, ensuring systems are operational and performing as expected. Conduct technical demonstrations, pilots, and evaluations for prospective and existing customers. Partner with internal engineering teams and customers to identify issues, gather feedback, and drive improvements. Develop scalable deployment processes, documentation, and best practices to improve future rollouts. 3. Bridge Field Operations and Engineering Translate real-world deployment challenges into actionable technical improvements. Analyze field data and system performance to improve mapping reliability and customer outcomes. Work across robotics, software, operations, and customer teams to solve complex technical challenges. Support mission-critical robotic deployments in dynamic and unpredictable environments. What You Have Master’s degree or higher in Robotics, Computer Science, Electrical/Mechanical Engineering, Geomatics, or a related technical field (or equivalent practical experience). 2+ years of experience in robotics software development, 3D mapping, systems integration, or field deployment of complex technical systems. Strong programming skills in C++ and Python with experience writing production-quality software. Experience with 3D geometry, point cloud processing, and algorithms such as ICP and NDT. Familiarity with point cloud libraries and tools such as PCL or Open3D. Experience working with LiDAR systems and 3D data formats including PCD, PLY, E57, or LAS. Familiarity with ROS, Git, and Linux/Ubuntu-based development environments. Strong debugging and troubleshooting skills across software, hardware, and networking systems. Excellent communication skills with the ability to explain complex technical concepts to technical and non-technical audiences. Ability to manage multiple priorities and thrive in fast-paced, ambiguous environments. Willingness to travel and work on-site with customers as needed. The Extras That Set You Apart Experience with geospatial data, georeferencing, coordinate systems, survey control, or calibration workflows. Experience deploying and maintaining mission-critical robotics or autonomous systems in real-world environments. Familiarity with point cloud and survey software such as CloudCompare, Leica Cyclone, Faro Scene, or Trimble RealWorks. Experience working directly with customers in high-stakes technical environments. Experience with project management tools such as Jira, Wrike, or Confluence. Background in robotics, autonomous vehicles, drones, or field robotics. Experience working at a startup or high-growth company with a strong ownership mindset. Why Join Field AI? We are solving one of the world’s most complex challenges: deploying intelligent robots in unstructured, previously unknown environments. Our Field Foundational Models™ enable robots to perceive, reason, and operate safely in the real world, creating a new generation of autonomous systems. You’ll work alongside a world-class team of researchers, engineers, and builders from organizations including DeepMind, NASA JPL, Boston Dynamics, NVIDIA, Amazon, Tesla Autopilot, Cruise, Zoox, Toyota Research Institute, and SpaceX. At Field AI, you’ll have the opportunity to work on technology that moves beyond the lab—building systems that operate in the real world and redefine what robots can do. Be Part of the Next Robotics Revolution We’re looking for people who challenge assumptions, solve hard problems, and thrive in environments where the answers aren’t already known. Join a team of engineers, researchers, field operators, and innovators working together to bring embodied intelligence into the world. Observed posted_at: 2026-07-31 Observed freshness: lever_created_at_2026-07-31;live_apply_page_observed_on_2026-08-07 Remote signal: onsite Salary: not published Source URL: https://jobs.lever.co/field-ai/fe613d6b-3cad-48ae-9e5f-91a9d0ce8a96 Tag hints: XR, spatial computing, Unity XR, 3D graphics
Technical Program Manager
We are looking for a pragmatic Technical Program Manager to own technical rollouts across our retail partner portfolio, scaling deployments from pilot to hundreds of stores. You will manage deployment plans end-to-end, coordinating hardware, firmware, CV pipelines, file deliverables, and store logistics. You don't need to write code, but you must understand system architecture (front-end, back-end, and CV) well enough to evaluate design trade-offs, earn engineering trust, and give customers a clear view into complex rollouts. Key Responsibilities Own Partner Deployments: Lead the technical plan to scale spatial AI from to rollouts of hundreds of stores per partner. Manage end-to-end logistics across hardware, firmware, software deliverables, and on-site setup. Own the Plan : Author and maintain the single technical plan per program - spanning CV, hardware, and software - as the source of truth for milestones, status, and dependencies. Drive Repeatable Rigor: Break complex rollouts into actionable, metric-tracked steps with clear cadence, clear owners, and clear status - measuring quality of what ships (detection performance, data integrity) alongside speed. Codify what works into standardized templates so the next partner rollout is rinse-and-repeat. System Architecture Fluency: Participate in design and architecture trade-off discussions across CV, front-end, and back-end systems. Identify over-engineered or under-thought solutions. Flex Where Needed: Adapt quickly to fill operational gaps across engineering, product, ops, and customer success. Qualifications Experience: 3
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Critical Harms Investigations & Incident Managemen...
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox’s Safety Operations team is dedicated to protecting our users from individuals who want to harm others. The Critical Harms Intelligence, Investigations, and Operations (CHIIOPS) team applies subject matter expertise to our highest-level risks, and works with cross-functional partners to identify and mitigate these actors. As part of our commitment to safety, we are looking for a specialist with an investigator’s mindset, skills, and curiosity to investigate and respond to some of our highest-risk escalations. You will work with teams and leaders across the company to quickly and professionally respond to urgent requests for support, and balance competing priorities to get the job done. You will share findings with intel analysts to support behavioral analysis development to help identify risks across the platform. You will report to the Critical Harms, Intelligence, Investigations, and Operations Senior Manager. Please Note: This role may review graphic, controversial, and sometimes offensive content in line with Roblox’s content moderation practices. You Will: Incident Investigation and Triage - Lead, own, and drive rapid investigations into critical and complex incidents, including but not limited to threats against child safety, violent extremism, and other high-severity harms. - Utilize internal tools, data analysis, and open-source intelligence (OSINT) techniques to gather evidence, establish facts, and determine the root cause of incidents. - Serve as the subject matter expert and primary point of contact for all critical incidents, independently managing communication with executive leadership and cross-functional partners. - Ensure all investigations are documented thoroughly, accurately, and completed in a timely manner. Emergency Response and Coordination - Operate within a 24/7 on-call rotation to respond immediately to high-risk and/or time-sensitive incidents that pose significant risk to users, the platform, or the company. - Lead and direct incident response efforts, orchestrating cross-functional teams to ensure a unified and effective investigation and remediation. - Strategically draft and deliver real-time, high-stakes communications and strategic recommendations to executive leadership regarding incident status, impact assessment, and mitigation efforts. - Architect, own, and continuously iterate on robust incident response playbooks and protocols for various critical harms scenarios. - Drive detailed post-mortem reviews (
Tech Artist | Talent Pool
We are ARVORE , a startup in the virtual reality content creation scene. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION Tech Artists are responsible to bridge the gap between the issues of the creative, programming and engineer teams in game development. Must possess an equal amount of knowledge about both disciplines to ensure all needs are being met. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Research and development of production tools for our VR team; - Supporting artists and engineers in the 3D art pipeline; - Assisting in asset performance and validation; - Solving complex technical issues during development; - Developing and maintaining resources and pipelines along with our devs and programmers; - Ensuring final art runs to full visual resolution; - Working within the limits of the game engine, curating file sizes, polygon counts and loading speeds; - Preparing and designing character and props simulations such as cloths, effect emitters and ragdoll collision; - Optimizing environments and establishing physics barriers; - Researching and overseeing the implementation of rendering techniques; - Developing performance of frame rate and memory; - Monitoring the performance of the game; - Maintaining technical documentation. MU
Concept Artist | Talent Pool
We are ARVORE, a startup in the virtual reality content creation scene. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION Concept Artist at ARVORE are professionals skilled in the arts of illustration and painting, focused on the development process of visual narratives from the point of conception until the delivery of the project. Acting as a concept artist, they’ll use their imagination and skills to develop the artistic elements that will constitute the representation of ideas, providing inspiration and references for the artistic direction of our XR experiences. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Work closely with the Production Designer, organizing mood boards, style boards, color scripts, creating and developing concept art that contributes to the necessities of the production, communication, art, game design and developing teams; - Actively participate in the early stages of brainstorming and worldbuilding by sharing ideas and sketches, producing the preliminary project visual intentions; - Create readable designs for environments, lighting, colors, characters, props, weapons and vehicles that can be translated into 3D assets. - Create artistic material and assets for all XR products, games and experiences; - Support in textures and matte paintings for in-game use on characters, environments and user interface creations; - Provide assistance in creation of marketing materials and assets. - Review art and provide suggestions for improvements; - Participate in diverse iterations in the production of assets through prototyping and teamwork; - Constant exploration of different art styles to conform to each project; - Research and develop new techniques in order to facilitate the needs of each project while at the same time sharing the knowledge with the rest of the team. MUST HAVE: - Experience with digital painting tools such as Photoshop and Substance Painter; - Ability to communicate ideas through sketches, drawings and models; - Good grasp of anatomy, perspective and volume; - Good grasp of color, lighting, atmosphere & overall composition; - Experience with character and environmental design; - Ability to present effective visual solutions that conform to the needs of the product; - Flexibility in the execution of different art styles; - Capability to translate ideas into visual narratives; - Knowledge to transmit ideas and emotions into a visual medium; - Be a creative thinker with excellent visual awareness and a profound aptitude for art, creativity and an eye for detail; - Strong interpersonal skills with the ability to interact with team members of different disciplines; - Willingness to observe, absorb and modify their own work based on many avenues of artistic criticism, always giving and receiving constructive and creative feedback; - Constantly looking for self-improvement, learning new tools and skills and delivering the highest qu
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